Added Comment
Merge branch 'StefanCode'
Removed Comment
Merge branch 'StefanCode'
[DEL] Removed The SF:: infornt of each variable type
[ADD] Added using namespce in the stdafx.h
Code Cleaning and Base struct for AI
[ADD] Created Global const
[ADD] On lost focus game stops
[ADD] Folders to be more organized
[ADD] Base struct for AI enemy etc...
Useless assigning of focus :P
Merge branch 'OwenCode' into StefanCode

Conflicts:
	T3/Main.cpp
	T3/Main.h
	T3/Player.cpp
	T3/Player.h
	T3/Projectile.cpp
	T3/Projectile.h
	T3/T3.vcxproj
	T3/T3.vcxproj.filters
	T3/TextureManager.cpp
	T3/TextureManager.h