Directly running Lua
Merge remote-tracking branch 'origin/fully_scripted'

Conflicts:
	assets/script.lua
	projects/cmdline.vcxproj
	src/game/cmdline/main.c
	src/lib/engine.c
	src/lib/engine.h
	src/lib/engineconf.h
	src/test/engine_test.cpp
	src/test/utility_test.cpp