config update: shared confogl_off in /random/
cleanup
coop config update: rand_cvar_loaded fix
v.1.0 - fixed minor display bug for gnome/extra bonus
v.1.0.51

- Fixed cvar bug (that made Random have way too long spawn timers and
such), for all servers.
- Fixed a gnome bonus being incorrectly displayed for one team (actual
scores were fine).
- Fixed deployed ammo pile disappearing in some places (like in the CEDA
trailer on The Parish 2).
- Prevented T2s / snipers in magic gunswap event before survivors left
start saferoom.
- Made t2 weapons / snipers much less common in magic gunswap event on
Random Hard.
- Made it possible for players to open gifts on shelves at eye level.
- Forced sv_disable_glow_survivors to 0 on unload now (since it doesn't
normally reset).
- Event votes are now blockable with "rand_block_event_votes 1".
- Insight reports now include gnomes given to players at start in the
gnome count.
- Blocked melee weapons, magnum and chainsaw while using hunting rifle,
military sniper and AWP. Everything allowed with scout still.