Created Design Branch
resolved
Added Animation class. Not finished yet
Started coding the rotation of the arrow
Restored previous arrow
Removed exception bug for PlayerSelection
Player Selection placements with fields
Game now takes victory conditions as param
Pause gets the key from the option xml
Preparing player to be display in the loading screen
LoadingScreen now displays minimap
LoadingScreen displays teams specs and game datas. Poorly drawn but still.
Forgot image background for teams in loadingScreen
Improved the displaying of game specs in the loadingScreen. When number of teams > 4 the disposition changes
Added error control and display to be sure no one plays two players or that there are at least two teams
Parametrized the getControler thing
Cnflict resolved
Modified handleKey system : now triggered directly by the thread
Draft version of the TileOnPath method
Fixed bug with blocking cells bug set to 0. Now it's 20 like normal