Update version to 3.0.3-SNAPSHOT and update dependancies.
Try and optimize event handling to reduce CPU usage
Change the way potion brew checking is done. Ignore physical
interactions for now.


Because the old method of checking potions left much to be desired, I
found a way to use the NMS brewing methods to find the result of a
recipe. The "nobrew" permssion now uses only the data value of the
RESULTING potion, not the recipe. (e.g. noitem.nobrew.64)
I have also skipped the checking of physical interactions for now, since
they require a workaround to avoid causing massive lag.
Rewrite the permissions checking methods to fix issue #77
Clean up old potion checking code
Add option to turn off vault perm checks and only use SuperPerms
Merge pull request #78 from nala3/master

Merge dev work to testing