Pretend that the first world is presented in dashboard
Pretend that the second world is locked for a new player
wip: the new dashboard learns to handle players with a portfolio
The new dashboard can handle a player with a portfolio :)
Pretend that the width of the progress bar of a world is in sync with the portfolio of the player
it is :)
Pretend that the score of the player is displayed in the dashboard
Pretend that the unknown player mention is visible when the player does not exist in database
Pretend that the restart-game link is visible for a player with a portfolio
Pretend that the greetings mention the player
it does :)
Pretend that the router can map correctly a playground request
Pretend that the playground displays the avatar of the player
Pretend that the playground displays the score of the player
Pretend that the playground displays the title of the level
Pretend that the playground updates the link to the dashboard of the player
Pretend that the playground is not open to locked worlds
Pretend that the playground displays the content of next level
Pretend that the playground updates the try button with the world number
Pretend that the try listener sends a try request with the world number