* Added GameEvents
* Handle messages in Host, sends events to Observers.
Merge branch 'master' of https://github.com/Malow/NotDeadYet

Conflicts:
	Design/GameMode.classdiagram.layout
	Server/Server/Server.vcxproj.filters
	Server/Server/Source/Host.cpp
	Server/Server/Source/Host.h
Merge branch 'master' of https://github.com/Malow/NotDeadYet

Conflicts:
	Malow/Include/ClientChannel.h
	Malow/Include/NetworkPacket.h
	Malow/Source/ClientChannel.cpp