playing with require.js
forgot new files
seems found the way, however fails for 01.player tests
fix player loading as a module
new running helpers file
improving player to work as a module
free anm as global object (as jasmine does), RequireJS-compatible module? Possibly later.
move html files to new technique, bring back old names for sripts, since they may fail at TeamCity
got it running correctly with phantom
now it is possible to specify what specs to run for run-with-phantomjs.sh + replace TerminalReporter with TapReporter

Usage:
    run all specs: > ./run-with-phantomjs.sh
    run all specs: > ./run-with-phantomjs.sh *
    run testutils specs: > ./run-with-phantomjs.sh 00.testutils
    run all player's specs: > ./run-with-phantomjs.sh 01.player/*
    run specific spec group: > ./run-with-phantomjs.sh 03.anm-import/04.masks

Files:
* spec/spec-list.js
* require-files.js
should be both complete for this script to work (or it will fail with scripterror from RequireJS)
fix one failing test
fix teamcity tests to include all tests
Merge pull request #72 from Animatron/tests-automation

Tests Automation