* fix table ramAssemblyLines to contain nextFreeTime as uint64, not DATETIME.
Also, fill NULL values with zeros. Update is done in evemu_dynamic-dump.sql Fixed #2.
* log all errors that arise when installing job
Fill in the skill enum, see MYSQL query on comment
* Fix long consts on x86 architecture in packet_types.h. Works on Linux, should work on Win too, but need testing
Addresses https://github.com/evemuproject/evemu_server/issues/37
* Added usage of invTypeMaterials in RamProxyDB::GetRequiredItems
* Fix bug with bill of existing materials (BOM) being empty
+ Adding Character::GetSkillLevel method.
+ Using char skilllevels in manufacturing: Mass Production, Advanced Mass Production, Research, Metallurgy, etc
 and checking required skill levels when manufacturing
Fixes 3 bugs:
* production time being 0 when time multiplier was < 1 (incorrect rounding)
* missing materials used quantity from attribute table, but it is table entity
* eve client showed halved time multiplier
lost line in previous commits