Refactoring into models objects
Pickups positionnable
Box utils + glMatrix + pickups picking
Replace delta time operations with IO managed delta time
IO managed delta time
Todo for the game
Camera as box + box util : inside
Fix pickup display bug
No auto fire for the win!
Camera refatoring
Tuning left/right movement
First real asset
Animations and sprites
New right walk animations
Bound camera
Update todo
New animations : jumps and ceiling grab
One ceil griping not ready animation
Small fix for ceil anim
Push animations