Implementing keyboard callbacks/event handler
Updated Keyboard changes to 'Raw' so we can create another handler
Setup new event handler for just the key char value and modifier.
Merge branch 'master' of https://github.com/Sharparam/SharpBlade into develop

Conflicts:
	Sharparam.SharpBlade/Razer/Events/DynamicKey.cs
	Sharparam.SharpBlade/Razer/RazerManager.cs
	Sharparam.SharpBlade/Razer/Touchpad.cs
Full Keyboard Integration
Mass copyright update.
Updated file name for KeyboardChar.cs and fixed some new lines
Fixing more new lines
Changed VS's space removal on types and licensing
Fixed project name
Merge branch 'patch-1' of git://github.com/brandonscott/SharpBlade into brandonscott-patch-1

Conflicts:
	Sharparam.SharpBlade/Razer/RazerManager.cs (RESOLVED: OURS)
Reworked parts of RazerManager and keyboard event handling.
RazerManager.NativeCallFailure is now obsolete, throw directly instead.