Don't halve lowlight_sight_range so outdoors aren't shadowy.
Indentation fix.
Only force a square to be un-shadowy when it's outside and in range to be illuminated naturally.
Merge pull request #15 from daftfad/master

Working towards a unified Makefile
Merge git://github.com/kevingranade/Cataclysm
Merge branch 'master' of github_daftfad:TheDarklingWolf/Cataclysm-DDA
[bug] Allow building of later stages of constructions even if first
condition not satisifed.

Fixed makefile yet again.