Temp immunity to flying enemies to fix collision issue with ammo
Extracted common functionality in monster creation in EntityFactory. Cleaned entity factory a bit
SoundManager is no longer a singleton
PlaySoundEffectMessage
m_soundManager now registers for PLAY_SOUND_EFFECT-messages
Soundsssssss
Increased player and bullet speeds. Changed bullet spawn spot a bit
Added sound effect voulme to soundeffects.dat
Missing sound effects
Changes
Merge branch 'master' of https://github.com/Valtis/Peliprojekti-2013