Trunk sync r10052.

git-svn-id: svn://svn.icculus.org/fs2open@10053 387891d4-d844-0410-90c0-e4c51a9137d3
Revert revision 10051: If we're going to use a global vector to store animation info, we need to fill it (and the references to it) too.

git-svn-id: svn://svn.icculus.org/fs2open@10054 387891d4-d844-0410-90c0-e4c51a9137d3
fix gcc warning: [-Wreorder]

‘game_snd::flags’ will be initialised after ‘uint game_snd::signature’

git-svn-id: svn://svn.icculus.org/fs2open@10055 387891d4-d844-0410-90c0-e4c51a9137d3