omg edwerd
Started using ThreadingBuildingBlocks library, added Resource Loader, components no longer add themselves into data structures.
Meshes, Materials, shit ton of LSDEdwerdz.
mutexed initialization added, fixed some for loops
minor fixes to last commit + debugging outputs
minor fixes, init order still undefined
Initialization order fixed, added DEVICE macro
Initialization order fixed, added DEVICE macro
Better init sequencing and minor fixes
Merged sequencing fix
Merged graphixstuffz to master