|SOURCE|
[Common::BaseGameEntity]
* Added member functions to take care of initialising, updating, and rendering
* LoadModel will return the value from Model::Load
* Renderer will set the renderer if the one passed in is not null
[Common::StickFighter]
* Added the required member functions from the base class
* Added a default constructor
|SOURCE|
[Common::StickFighter]
* Removed useless model member variable
[Common::BaseGameEntity]
* Model is delted in the destructor