removed some code and made a couple small changes

removed the stat code inside InitialStat.java since it was duplicate.
now it only handles loading the quests into the engine from the DB

also added a few instances of using the player stat getters and setters.
still have a LOT to replace before the player stats can be changed from
static.  will also need to add some temp private variables in the stat
loading so it can use the setter. then all stats can be changed from
static.  might take a day or two, but the player is almost handled
properly now.