Removed nb-configuration.xml . Use default style instead.
Actually add the files to git instead of just having them...
Changed packaging in pom.xml to 'jar'. Fixes #1
Changed to using JDK1.6 for convinience of end-users. Possibly moving to JDK1.7 in the future.
Ignore /target/ because that is where the locally compiled builds are. Saves bandwidth and space.
Plugin should load on STARTUP to catch all worlds avaible, not just those generated after the startup is complete
Empty default configurations for the plugin and world
Added str/objPluginConfig as preparation for extracting the default config.
Added nulling of variable references. Fixes possible memory leak in Java 1.6
nb-configuration.xml: Customized some styling options for looks and readability.
EasyZipFile.java: Added a class that allows easy extraction of files from a zipfile.
util.java: Added copyInputStream(InputStream,OutputStream[,Int]) to easily copy Data between streams.
Inception.java: Changed loglevel to finest.
EasyZipFile.java: Added open() and close() methods to handle zip reloads(file changes).
Inception.java: Added automatic extraction of plugins/Inception/config.yml
Inception.java: Prepared for WorldHandling to be done by the plugin.
WorldListener.java: Added WorldListener to handle World Events. Requires WorldHandler to be done. TODO!
Added Getters for shared variables that only should be changed from inside the Inception class.
Referenced plugin in creation of WorldListener.
Added class to handle worlds for us.
Added methods to unzip a path as a specific file.
Inception now detects loaded worlds. Next stop: Configuration loading
Remove the Template default header
Version 0.0.0 -> Version 0.0.1 (Release 0, Beta 0, Alpha 1)
Made plugin check for configuration files. Might not be actually needed.
Added WorldConfigLoaderRunnable.yml & YMLFilenameFilter.java for above reason.
Revert stupidity...
Players & Entities teleport now. Fixes #3
New Player & Entity handling, now per Tick.
Also a new world-config.yml