Don't save if an altar teleport doesn't change floors
A little clarification of some unintuitive mechanics
Add shift-C and shift-A shortcuts to repeat last spell/ability
Add shift-U and shift-T to repeat last item use and throwing, respectively, and show last spell/ability/item on repetition
Weight items according to category
Add line breaks to spell learning hint
Monster spell sanity check
Missing semicolons
Add some potions and scrolls related to special abilities rather than spells
Add "rust-proof", "rusty", and "corroded" to possible random enchantments, and increase occurrence of random enchantments on level 12 and below
Weight monsters according to category and also "party"
Fix items never being generated and some issues with item category weightings
Reinstate all the floor restrictions on monster and item spawning
Don't give up when attempting to put an item or monster on a blocked space
- Basically this means that the number of monsters/items chosen by the random generator is precisely the number of monsters/items that will be generated
- Also vary the size of monster parties