GPUImageToneCurveFilter # initWithACVData added
prevent header files from being copied public
Fix a issue that GPUImageMovie instance is retained by block object but not released.
fixed iOS 6.0 deprecation warning on dispatch_get_current_queue()
Merge pull request #883 from proth/master

fixes bug with header files in static library
Started adding FAST corner detector.
Merge branch 'master' of github.com:BradLarson/GPUImage
Fixed the all the erosion and dilation filters after breaking them earlier.
Merge pull request #889 from hdevejian/master

 	fixes iOS 6.0 deprecation warning on dispatch_get_current_queue()
Merge pull request #888 from haileigu/upstream

Fix an issue that GPUImageMovie instance is retained by block object but not released
Merge pull request #698 from myeyesareblind/master

GPUImageToneCurveFilter: initWithACVData
Implemented a correction to the normal blend filter suggested by Ruochuan Du.
Fix renderTarget crash when using Lanczos resampling filter.

The Lanczos filter doesn't do its own work to create the renderTarget so it doesn't need to prevent the super from doing so.
prepareToCaptureImage race condition with createFilterFBOofSize addressed

Rather than set the important preparedToCaptureImage ivar, it sets a prepareToCaptureImage ivar that createFilterFBOofSize then uses to understand that it should at that point prepare and then set preparedToCaptureImage.

Note that prepareToCaptureImage also destroys the outputTexture. My understanding is that outputTexture shouldn't be set unless the image pipeline has been started and in which case the code is potentially vulnerable to a race condition. This isn't necessarily true if the pipeline is stopped… but perhaps this is an okay restriction? I've added a warning NSLog at the moment. As such this is more of a suggestion of the implementation rather than perhaps a permanent solution in this part.
Merge branch 'renderTarget' of github.com:karlvr/GPUImage into renderTarget