Added Logger and LoggingManager class interfaces
Something something filters
Added .cpp files but have no idea what the fuck to do with them
Added example usage of Logger in Engine.
Added implementation of logging system
Changed member name according to the engine's casing conventions.
Added logger to GraphicsModule.
Feature: Logging
Fix: Additional fixes for last merge.
Tweak: Various changes.
Renamed GraphicsModule to GraphicsManager.
Changed Logger/LoggingManager related system to follow coding style.
Various typo fixes.
Tweak: Misc organizing changes.
Added gitignore and readme for bullet physics.
Added libraries and test code.
Fix: Various fixes and organizing changes.
Added Bullet Physics members to Game state.
Added new Render function to Texture2D.
Added bulletphysics rough integration.
Small changes.
Finished: Bullet Physics integration
Removed: Bullet physics in the move back to 2D