Fix silly mistake in nickchange vote reassignment
Don't announce nick changes for dead players, but do process them.
Fix typo in 2d50c4d (missing 'if')
Fix nil votes
Missing question mark on Array#include? for forcejoin
Fix typos in vigilante kill i18n
Actually fix the damn vigilanGte typo
TWG::Loader class / language support for commands
Race conditions in check_ready lead to double "now up and running" msgs
Occurs when opped immediately after joining a channel
Backward compat for #const_get
Missing :player interp arg in #forcejoin confirmation translation
Experimental timer cancellation change - cancels all associated hooks
Advance the game state immediately after vigilante kill.
Previously it waited until after messages and sleeps, meaning !vote
would trigger and be responded to, even if it would be ultimately
ignored.
Fix parentheses around wolf wins
Include I18n::Backend::Pluralization for greater flexibility.

Non-english languages can add lang/<lang>.rb alongside a yaml file to
define the language's pluralisation rules. See for examples:
https://github.com/svenfuchs/i18n/blob/master/test/test_data/locales/plurals.rb
Improvements to the plugin loader

It will now destroy as many objects as possible when performing a full
reload, and will look for plugin files on disk to #load when a constant
is not already defined. This makes it possible to load entirely new
plugins without restarting a bot.

Additionally '!reload loader' will now work.
Adding "The Internet" language pack
Fixing various issues.
Couple more small fixes.
Merge pull request #10 from nick-jones/master

Add "The internet" language pack