Modified default configuration values.

Now users first view wont be so harsh.
Unneeded file removed.
Escape cancels all call tips currently stacked.
load std library symbols by default.
Fixing autopopups module wierdness

Doing things the wrong way.  Need to take time to figure out what is
really going wrong instead of just randomly changing crap.
Scroll horizontally to found items
Working on new symbols and autopopups
Removed debug writeln's
Rewrite symbols.d and update 'callers'

Symbol code was getting a little messy with old, unused and hacked
up functions.  So got rid of extra cruft and hopefully simplified
the "public interface."
Removed a temporary work file.
accidental file removed
DOCUMENT.Symbol can now optionally return full symbol

Symbol defaults to left scanning only.  Caller must specify
Full symbol to get the right side of the symbol too.
Fixed GetMatches (forgot I had disabled it)

First line was return null.  Forget why I did that.
Probable because there was an recursive (infinite loop) error.
Fixed gotodef element

Simplest solution.  Instead of doing a reverse symbol search just
lookup word after the last "."  Good possiblity of jumping to the
wrong location.
Merge branch 'popup'
FullSymbol option for DOCUMENT.Symbol overload
Added "interfaces" case to switch. Stops Error message

Thought I'd already fixed this.  Seems as if changes I make keep getting
reverted.  Am I missing some git effect or something?
Get rid of relative path to project folder.

Again I had this fixed ... ?  Relative paths do wierd things.
Removed negative line number to indicate build activity.

Finally got rid of the -1, -2, -3 line number used to show that some
change had taken place after a build.  Successful builds otherwise
looked the same.  Replaced with a busy mouse pointer to indicate something is
happening.
Removed an infinite loop when searching for a zero length symbol.