WindSetupInfoBox: convert WindSetup to IB Panel

Adds ManagedWidget to Base IB panel
Reuses existing Config Panel for Wind setup
InputEventsDevices: download flight after landing

Automatically go to the device list screen to enable downloading
of the flight after landing if a logger is active.
TaskRenderer: display Ordered cylinders while in Goto mode

When flying an ordered task, the pilot may select to Goto a
turnpoint, but at the same time he wants to know where he is
in relation to the task.  For example, if he wants to nick the
turnpoint OZ and then land at the Goto point.
If the pilot does not want to see the ordered OZs, he can clear
the task from the task manager.
WaypointRenderer: if MAT, draw all Turnpoints as Task points
TaskEditPanel: use default colors for items in list

They were hard code as black which is hard to read when the
background is dark.
dlgBasicSettings: remove Max Temp.

This parameter is not used.  Why ask for it?

Also change dialog name to "Bugs, Ballast & QNH"
OrderedTaskPoint: Clone() copies transition data

Alter the Clone() function so it copies the transition data
to the new turnpoint.
FinalGlideBarRenderer: add destination to display

Display the name of the waypoint for a goto task or
"Task" if it is the task finish altitude.
dlgConfiguration: remove polar panel

This panel is redundant - it's fields are accessed via
Setup Plane
dlgConfiguration: remove Devices

This panel is redundant.  It's accessed via the
devices dialog
dlgConfiguration: remove Logger Info panel

Move the two fields that are not redundant (pilot name
and logger id) to the Logger Config panel.  The rest of
the fields are redundant with setup plane.
default.xci: remove "What's here" from pan menu

not needed because use can click in center of screen
dlgCredits - add Top Hat
options.mk: always compile with NO_HORIZON=y

and dont' display it on the logo screen
GlueMapwindowEvents.cpp: ignore really fast clicks

this avoids some accidental map window popups when
the user brushes against the screen
MapWindow - position flarm and TA to not cover overlays

Move the flarm and TA widgets so they don't block the
widget overlays.
SymbolButton.cpp: add SetTransparent() method
ZoomIn/OutButtonWidget: two new widgets for map zooming
GlueMapWindowOverlays.cpp: adjust text margins
GlueMapWindowOverlays: display GPSStatus above Zoom button overlays