Implementation of the imgui
Implemented an orthographic camera
Started to implement a true-type font loader, and a font definition.
Implemented true-type font loading
Updated cube example to load a font instead of a texture
Created a new example that displayes some text
Updated geometry helpers
Updated text example
Started to implement a immediate mode ui panel
Implemented more widgets on the panel
Removed deleted file
Font texture are now created with both luminance and alpha
Text should always be positioned above the face mesh
Added Ubuntu Mono font
Changed the text
Merged immediate-ui into master