Very simple svg rendering of some sample geojson data
Fix lint errors
Try to hack around lint errors
Use regular for loop instead of foreach; normalize dataset ahead of time to shave off a few hundred ms; attempt to gather timing information
Implement canvas renderer; implement style hack time measurement instead of requestAnimationFrame; all controllable through global FLAGS
Add osm-renderer spike
Forgotten to save new version of readme
Improve renderer quality and render larger area of Munich
Render more important streets last to have them overlay less important streets
Small color adjustments
Got proper projection working on backend. Adjusted frontend to new coordinates. Rendered map fits with OSM
Refactor index.html into multiple script files
Add getTileFromMeter() function and do pixelPerMeter calculation using ctx.scale
Render the map one tile after the other
Move all algorithms about tiles into tiles.js file and make index.js use it
WIP on save data per tile. Rendering looks like the boundingBox calculation is not really working :/
Fixed boundingBox calculation issues. Makes map render fine again
Reduce map data by abstracting features and only store nodes
Implement binary packaging and reader in the browser.
Add documentation about binaryFormat