idRenderLog::OpenBlock now compiles correctly
Additional defines in qgl_es to allow for compilation
Fixed compile issue in AL_SoundHardware where static OpenAL listing functions were protected and couldn't be accessed by public callbacks.
Made sure fragement shaders were supported when initializing RenderSystem.
Made sure project will still compile on Windows
Fixed bug when glMapBufferRangeImpl is used where the access param is never used.
Fixed compile issue in glMapBufferRangeImpl where pointer offset-ing wasn't valid.
Modified R_CheckPortableExtensions so that if compiled with GLES 3.0 headers, but only 2.0 is supported, it will still load extensions properly.
"Move valid" setting of glConfig.maxTextureCoords (since they will end up being varying params in GLSL)
Implemented getting and setting clipboard data.