Moved lib to a subfolder of client, made world coordinates saner (blocks are 1x1 rather than 100x100)
Basic world/chunk system in place.
Moved all chunk generation code inside World.
Player now starts at (0, 0)
Basic chunks sortof working.
Chunk generation working! Broke the noise function, but that's OK.
Cleanup.
Merge pull request #2 from crazy2be/add-chuncks

Add chuncks