Use itype names instead and colour to indicate damage status
Fixed bug in armour sort reassignment
Updated changelog
Ensure distinct colours for armour damage, and added color key
Added detailed armor info
Make '<' and '>' show different z-levels on the overmap screen
Make debug menu "Reveal map" reveal different z-levels as well
Add level indicator to overmap screen
remove storage check to show all allowable clothing on specific body part
Added disassembly recipe for vacuum sealer
string input popup: Prevent junk (^, etc) from being added if backspace is hit
while line is blank.
Merge PR #1158 - fix backspacing in empty text fields
Merge PR #1151 - switching levels during map view
Merge PR #1126 - armor UI tweaks

Conflicts:
	data/changelog.txt
Add missing break statements to item examination logic