Fix #448 (I think)--significant vessel loading changes & updated positioning logic for near-surface conditions
Cleanup some minor cruft
Stop mid-game optimization possibly affecting vessel loadability due to incorrectly deleted vessel updates
Console scaling settings

adds a setting that changes the scaling of the console screen allowing
for wider buffers
Merge pull request #463 from ruarai/consolescale

Console scaling settings
fix for mono

mono doesn't like WindowWidth, this should fix
Merge pull request #464 from ruarai/consolescale

fix for mono
Tweak server disconnect logic to ensure vessels in-use status is reliably cleared when a user disconnects & reconnects quickly
Fixes #455 (I think--will need some testing yet)
Another stab at #455
More in-use status flag tweaks
Allow multiple lines in the MOTD by splitting on a literal \n - fixes #447