tweaked the lab for gameplay and carved entities
added some calls to make the music volume 100%

should make better volume ratios on the 360
Wopley's heart projectiles are more animated
added wopley death SFX
added copyright notice
added some fireworks when a level is completed
added easter eggs
enemy death sounds more complete now
reduced wait-time at end of flag
tuned city more
labelled ground objects in city