Serialiser version + added back the header to Fixed.h.
Some minor cleanup and plane enum registration.
Began putting together the scene stuff.
Moved ref count into base object, added or & and to the atomic class, and set flags to be atomic in the base object.
inc/dec ref counts return the count, and assert if marked for deletion (we want to catch this as early as possible when passsing round objects)
Fixed atomic flags + basetest
Added portaudio.
Added SDL (vs x86)
basic SDLSystem to get us started,
basic Engine class for users to derive from to implement their own specific engine.
some mem leaks fixed.
global object list so we can track stuff.
SDL2 linkage.
Fixed up build.
Added SDL2 libs, and output to Dist folder.