Kid blinking in cutscene
Intro cutscene is pretty much wired up
Random stat tweaks
Attempting to convert to framerate independent gameplay
Converting more timings into seconds
Converting boosting meter timings to seconds
Fall timing
Framerate independent puck control, boost meter bonus when full
Hiss boost stats
Zamboni timing
Made fps a config
Fixed blood sprite scaling
Resized fan sprites
Airplane camera tracking, intro progresses to map correctly
Pause Menu
Nametag readability
Scaling camera better
Zamboni timing and cleaning blurring
Merge branch 'beta' into pixie

Conflicts:
	game.js
	src/blood.coffee