repository setup
Create README.md
test commit
Merge branch 'master' of https://github.com/felixk101/Game
Comitted TopDownShooter

This will be the class whose main method will actually start the game.
See the URL in line 10 for more information about "state based games".
Created MainMenuState

This will be the class that defines the init,render, and update functions for when the game is in the main menu state.
Created GameplayState

This will be the class that defines the init, render, and update functions for when our game is in the gameplay state.
test
deleting junk
deleted Game.java
Test
Deleting test
Deleting test
Deleting test
Test Ludwig
V0.1
First try of engine:
the character moves with WASD or arrow keys, aim with mouse, shoot with space or mouse key

new Classes:
TDShooter:
Main class with engine; update() and render() only call same named methods in every entity

Entity:
'parts' for game with important methods and attributes; Everything in the game should extend

Character, Enemy, Weapon, Bullet and World:
Entitys for the game, everything has its own method for update and render
This Classes should be built out
Update Bullet.java
Update Character.java
Update Enemy.java