Fixing a possible crash
Fixing GlobalData issue #298.
Fixing static queues that produces crashes when exiting the game
Fixing minor error reporter changes.
Changing the destruction order for the engine modules. We will destroy in the reverse order of construction
Adding OpenALHandler in the SoundManager. Now we share the openal device and context between the video player and the sound manager.
Works with the soundplay_tests and the main (final) demo release.
Still need to check on windows
Fixing some debug error messages