Abstracted Phatloots Fixes
Merge pull request #7 from spaceribs/phatloots

Fixed PhatLoots
Removed some warnings and added PhatLoot to the .classpath
Fixed a few FindBug sniggles
Finished the interior wall logic for larger buildings
Now calling a method to create "offices"
"Offices" code simple puts down emeralds for now
Refactored interior generator a bit more
...next up actual creation of offices and such (idea list included)
Merge branch 'master' of https://github.com/echurchill/CityWorld

Conflicts:
	.classpath
	.gitignore
	src/me/daddychurchill/CityWorld/Plugins/LootProvider.java
	src/me/daddychurchill/CityWorld/Plugins/PhatLoot/LootProvider_Phat.java
	src/me/daddychurchill/CityWorld/Support/RealChunk.java