Asoc: msm: 8064: Set channel as Mono for Incall Music Delivery

For incall music delivery, there is only one share channel is
supported between MDM and APQ. If the media is stereo, afe tries to
open two share channels and causes music playback failure.
Add fixup fucntion to always set the channel as 1 whenever the media
is stereo or mono. And make sure only one share channel is opened.

(cherry picked from commit 548741eb8164c54197d2625120481dd1b51242d1)

Change-Id: I3b2b9a4d3be69797fa2e6f3a507cf360dcf1f22c
CRs-Fixed: 398100
Signed-off-by: Helen Zeng <xiaoyunz@codeaurora.org>
Signed-off-by: Jessica Gonzalez <jgaona@codeaurora.org>
ASoC: msm: Fix wrong wait_event_timeout timeout checks

wait_event_timeout returns zero when there is a timeout.
Change fixes the condition check to handle timeouts.

Change-Id: I01184cce0c98a82bb205023b07dd4dd2d91b42ad
CRs-Fixed: 487821
Signed-off-by: Asish Bhattacharya <asishb@codeaurora.org>
Signed-off-by: Sridhar Gujje <sgujje@codeaurora.org>
ASoC: msm: Reduce min buffer size for low latency

The current low latency driver has 512 bytes as
the min buffer size threshold. With this reducing
the playback time to lower values is not possible.
Setting it to 128 bytes gives us more room
to try out lower buffer sizes from the user space

Signed-off-by: Alexy Joseph <alexyj@codeaurora.org>
Signed-off-by: Mekala Natarajan <mekalan@codeaurora.org>
ASoC: msm: Change QOS value for low latency path

There were variations in the time taken to
return from each write. This was due
to the delay in switching in and out of
power collapse. To manage this set QOS
value to 1ms so that the core has enough
time to wake up from power collapse

Signed-off-by: Alexy Joseph <alexyj@codeaurora.org>
Signed-off-by: Mekala Natarajan <mekalan@codeaurora.org>
Revert "ASoC: msm: Decrease the playback period size of PCM driver"

This reverts commit b0580099ac7d5e735fb42946612a499bf196cda1.

Change-Id: I487797334cf75978daa3c536ff92de8a54b1f7fb
Signed-off-by: Ajay Dudani <adudani@codeaurora.org>
ASoC: msm: Flexible period size for pcm playback

PCM driver was configured for fixed buffer
size on the playback path. With this, varying
the buffer sizes on the playback path was not
possible. To fix this, support for flexible
period sizes is added by setting different
values for min and max buffer sizes

Change-Id: I7f69db4940f67e5e3a795101af1b1682afbdb530
Signed-off-by: Alexy Joseph <alexyj@codeaurora.org>
Signed-off-by: Mekala Natarajan <mekalan@codeaurora.org>
video: msm: Enable register dump on underrun

Change-Id: Ia4150c80c78e45b35ac7ab1fc1364d1f48a6dde5
video: msm: Fix underrun while scaling

 * Fix the clock calculation during scaling to avoid underruns.
 * Reproduce by launching and exiting Quadrant

Change-Id: I6f3405e726e20d42140c868bcc07a118f041ef9a
video: msm: Resync

Change-Id: I6c7f8e8698ec1807a2abe0729f90ecf53df4b9cd
msm: kgsl: Use the kmalloc/vmalloc trick for the sharedmem page array

It was previously assumed that most GPU memory allocations would be
small enough to allow us to fit the array of page pointers into one
or two pages allocated via kmalloc.  Recent reports have proven
those assumptions to be wrong - allocations on the order of 32MB will
end up trying to get 8 pages from kmalloc and 8 contiguous pages
on a busy system are a rare beast indeed.

So use the usual kmalloc/vmalloc trick instead - use kmalloc for the
page array when we can and vmalloc if we can't.

CRs-fixed: 513469
Change-Id: Ic0dedbad0a5b14abe6a8bd73342b3e68faa8c8b7
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
msm: kgsl: send ringbuffer NOP padding with the next command

If there isn't enough room at the bottom of the ringbuffer for a
whole command, the remaining space is filled with NOPs and
the command starts again at the top of the ringbuffer, the write
pointer of the ringbuffer shall update accordingly; the existing
implementation sends out in-complete NOP command which may potentially
cause GPU hang. This fix submits the NOP command along with the next
command instead of submitting them separately to have GPU read both
commands in the same fetch.

Change-Id: Ia3c9933c11d986c6743d8026b809bbcb1eaf54bf
Signed-off-by: Zhong Liu <zhongl@codeaurora.org>
msm: kgsl: Add a check to free the kgsl_timeline object.

Add a check to free the kgsl_timeline object only after
destroy flag is set. This is to avoid further references to timeline
from kgsl if it is already freed and also to catch any unbalanced
kref count.

Change-Id: I8017b9a928a26b703eb92b17ab6a361e4b479e5a
Signed-off-by: Rajesh Kemisetti <rajeshk@codeaurora.org>
msm: pm-8x60: Use relative time for events

There is a bug when adjusting for event wakeups. The adjusted time
is being set in absolute mode incorrectly. Instead just use relative
times.

Without this core wakeups may not happen on time.

CRs-fixed: 486466
Change-Id: If625f25bd573b05befb6e0f922c80db646428b86
Signed-off-by: Girish Mahadevan <girishm@codeaurora.org>
Signed-off-by: Venkat Devarasetty <vdevaras@codeaurora.org>
msm: pm: send notification only for SPC and PC

Today the pm notification is sent for all the power
modes of each CPU. This is not necessary for shallow
power modes.

This change is to send the notification for only
standalone power collapse for each core and idle
power collapse of core0.

Change-Id: I9b3df3d72e43d645387c94b1b9c5da3bcf2f2e5f
Signed-off-by: Venkat Devarasetty <vdevaras@codeaurora.org>
Signed-off-by: Sridhar Gujje <sgujje@codeaurora.org>
msm: pm: add failed stats

for idle and suspend failed cases the stats
are not updated correctly, they are just added to
success bucket.

This patch is to log the failed stats separately.

Change-Id: I4b290944e3f4b74ada13ef0ba51b812c83b5ec5d
Signed-off-by: Venkat Devarasetty <vdevaras@codeaurora.org>
Signed-off-by: Sridhar Gujje <sgujje@codeaurora.org>