Added Lordgood's new britons barracks and defense tower with minimal tweaking

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13917 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13919 3db68df2-c116-0410-a063-a993310a9797
ptolemaic galatian shields for basic, advanced and elite with specular maps.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13921 3db68df2-c116-0410-a063-a993310a9797
Avoids ugly layering of GUI pages when entering match setup

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13922 3db68df2-c116-0410-a063-a993310a9797
Recompute system shader defines immediately when the relevant inputs change, instead of delaying until ReloadShaders.

This fixes an error with autostart and smoothlos=true, where the system defines were being accessed before the first rendered frame.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13923 3db68df2-c116-0410-a063-a993310a9797
Fix #1833: animals spin around needlessly while roaming.

Patch from mimo.


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13924 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'