no longer using (void) for functions with no args
0.2.4
add options to import meshes from binary streams
0.2.5
moving code around
add conversion of box to mesh
speed up how we compute shape extents
add conversion of sphere to mesh
add convenience function
add conversions from cylinder & cone to mesh (from FCL)
fix how meshes are constructed from cones
0.2.6
fix catkin_depends
add function for writing a mesh to binary STL
0.3.1
forgot to write number of triangles
0.3.2
fix sizes of datatypes
add shapes::computeShapeBoundingSphere() function