disabling weird pointer lock
updating three.js to v58
Merge pull request #11 from danielribeiro/updating-to-three-js-v58

updating three.js to v58
full three.js r58
Update README.md
preparing pointerlock project to replace both full screen and lock pointer functionality
deleting pyramid
nooping space so that the screen stays still on ff
importing pointer lock helper
updating readme
starting pointer lock controls
completing removal of fullscreen plugin
refactoring controls
preparing controls to use the middle of the screen as a click piont when full screen
bringing @ricardobeat cursor from https://github.com/ricardobeat/WebGLCraft/blob/7fd0b29ddb53d3371ac09fda1e9fe0dd14263f87/public/index.html
preparing fullscreen to be integrated
pointlock and fullscreen working
lock cursor appearing on fullscreen
moving instructions to its own file
extracting block selection to its own file