Mostly places like this:

```
	if (xmmop == NULL)
		DISABLE;
```

But also more importantly:

```
		case 18: // d[i] = sinf((float)M_PI_2 * s[i]); break; //vsin
			DISABLE;
```

I wanted to make sure I didn't miss one, and it should be a no-op otherwise.  But I can add `fpr.ReleaseSpillLocks()` before every DISABLE that's not at the very top of the function.

The reason is because `GetVectorRegs()` can acquire temps, and `fpr.ReleaseSpillLocks()` is the way those are released.

-[Unknown]