Version: 0.6.0
            -> Level one tile set up is in working order
            -> Goomba nows kill Ritz
            -> Goomba can now be killed by Ritz bullets
            -> Goomba's have health now so bullets don't kill goomba right away
            -> Ritz bullet not makes impact noise
            -> Made Coin object.
            -> Added coin objects to map.
            -> Changed my sprite objects to set physics off
            -> Change level data file 'enemies' section to 'entities'