Fix a misspelled label in the debug function.
Changing configuration of online list to be displayed in alphabetical order instead of not ordered, which is practically by account id.
Revert "Changing configuration of online list to be displayed in alphabetical order instead of not ordered, which is practically by account id."

This reverts commit d726bc8b839a90017cf08200b16e5a8f6ce20a1a.
After some discussion in irc we came to the conclusion that changing to alphabetical ordering would have more drawbacks than advantages.
Add config to enable mob splash, radius 0.
Change mob splash to 1, stacks *do* spread a little.
Some fixes in Orum script.

Set variable right after giving the reward.
Check for weight and inventory before giving the reward.
Add a tmx-to-wlk converter that handles CSV (in Python), and run it.

Some of the _mobs files changed due to bugs in the maps, which I fixed.

Remove the old Java version.
Add a script to run all three servers, from anywhere.
Running 'make maps' for the changes done on 013-3, 017-1, 017-3 and 017-4.
Running 'make maps' for the changes on tutorial map and surroundings.
Fixed the NPC locations and barriers for 041-1 and 042-1

-Fixed all the NPC locations to match the new coordinates
-Fixed the barriers to warp you to the correct locations
-Fixed the warps on 041-1 aswell
Running 'make maps' for some map fixes including collision changes, updated submodule pointer.
Run 'make maps' for new maps 009-5 and 009-6.
Run 'make maps' for collision fix on 047-1.
Add debug NPCs that disable themselves in production.
Run 'make maps' for collision fix on 001-3
Run 'make maps' for collision changes.
Ran 'make maps' due to a collision fix on 029-1.
Added support for gzip and zlib compression with base64 encoding

Amended by Jenalya to update submodule pointer.
Added plain base64 encoding and xml encoding