Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.
Fixes #998: Setting the max health should also set the current health

Added setting current value of dynamic stat in OpSetDynamic class.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
Implement NiAlphaController and NiMaterialColorController
Implement NiFlipController
Fixes #1006: Many NPCs have 0 skill

Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
Set alpha value of character animations according to Invisibility / Chameleon effects.
Ignore invisible targets for combat AI
Break invisibility on Use or Activate
Add possibly missing include
Merge remote-tracking branch 'scrawl/master'