Fractal flames editor: load/save projects in the dancing flame module
Fractal flames editor: first complete working version of the dancing flames module
Fractal flame editor: reduced the default gamma threshold from 0.04 to 0.01 (which should cause gently more brigh results)
Fractal flame editor: improved the quality of the realtime preview
Fractal flames editor: new "Sawtooth" motion
Fractal flames editor: start and end time for motions of the dancing flames editor
Fractal flame editor: dropped the concept of the external renders! The only remaining benefit of the external renders is the lower memory consumption and this problem will be solved also in this release
Fractal flame editor: added an abstract iteration raster class, there are currently two implementatinos available: single and double precision. double precision was the previously used, but simgle precision need less memory and leeds to te same results in many cases, so its the new default. But you can change this in the preferences