cmake mods for ios
untz ios
add moai-iphone. Remove dodgy flags
remove adcolony etc . redo moai-iphone
a little bit more building
simulator build is working
cmake build OSX WIP
Pre configured include dir for osx
CMake osx host WIP (compiles and runs)
but needs opengl precision fix
OSX opengl glsl compiler cant handle precision specifiers. IFdef out
fixed cmake android build on mac
Merge branch 'ios-cmake' of https://github.com/halfnelson/moai-dev into ios-cmake
Some fixes to cmake mingw32. WIP still some linker errors
Add freeglut (not as submodule)
some Cmake fixes for mingw32. Still some unresolved symbols
fix luasocket build in windows (cmake)
Updates to get curl working again on linux. 
Added fix to gluthost to solve problem with linux glut on virtualbox
fix untz on linux
Changes to CMake build system and HTML/JS host
CMake changes add support for Html host, mingw32 (windows), android, ios and fixes some optional modules on linux and osx
Changes to zl libs to support html host
html5 host template and build script added
Fix curl for osx
Fix android ZLLog support (broken by reorg)
Add web-untz for html5 host
added freeglut as non-external (will probably remove)
Fix to html host to allow resizing.
was breaking mouse move capturing.
Define GL_ES in html host to get precision specifiers
optimize emscripten output