fixed typo
Removed three games and added Simulator link to index page.
Merge pull request #1295 from dingpinglv/DevelopToMaster

Push developer branch to master branch
Merge pull request #4 from cocos2d/develop

Merge from trunk
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into develop
Closed #3371: adding cc._PointConst and cc._SizeConst to engine for better Performance.
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Iss3371_xxxConst

Conflicts:
	extensions/CocoStudio/GUI/UIWidgets/UIButton.js
	extensions/CocoStudio/GUI/UIWidgets/UIImageView.js
	extensions/CocoStudio/GUI/UIWidgets/UILoadingBar.js
	extensions/CocoStudio/GUI/UIWidgets/UISlider.js
	extensions/GUI/CCControlExtension/CCControlSwitch.js
Fixed #3371: remove "ie" from cc.Browser.webglWhiteList
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Iss3371_xxxConst
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into Iss3371_xxxConst
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into develop
issue #1758: changed editbox to new folder structure
issue #1758: Adjusted folder structure for NPM.
issue #1758: adjusted core and modules folder structure.
Issue #3371: replace types of cc.Node's anchorPoint, anchorPointInPoint and Position from cc.Point to cc._PointConst
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-html5 into develop
Merge pull request #1327 from xingsenma/develop_20131218

issue #3419 update armature to v2.2.2
Fixed #3363 : Added clip mode in Canvas

Clip mode support cc.DrawNode which is used in CocosStudio, the clip
mode is more efficient way for ClippingNode. But it doesn’t support
recusive stencil
Reformat code in CCClippingNode.js
issue #1758: Move the audio folder into the cocos folder, and put the box2d and the chipmunk into the external folder.