Changed carboy to the more generally understood term 'jug'
Prevent monsters with no path from following us down stairs. Fix contributed by Uronym.
Make player::has_watertight_container() check weapon slot as well as inventory
String and rope no longer choppable. Closes #222
Fix for teleport duplicating monsters.
Numerical HP is always available
Furniture pushing done via keypress instead of construction menu
Item cleanup.
Removed zombie bite attacks
Bleeding is now a function of cutting damage, instead of being specific to monster