And thus, the Big Bang began. ;) Outlined project with helpful comments for coding
numItems correctly returning numbers, crashes due to no find implementation at the moment.
It makes me sad that you can't use mod in the 3rd part of the for loop. :(
Currently getting an incorrect amount from find()
Figured out it'd be hard to find things if add() didn't exist. I'm a genius. Still having the runtime error though.
It took me a long time to figure out I used == instead of =
Movin' right along; keyExists() now works, but now need to add error checking on keys
(Silly-)String throwing enabled, but numRemoved is now errorneous; suspecting to find another == and = mix-up
Just kidding, I never set it to 0 in the constructor. Oops. Now need to implement remove()
Looks like everything's working as intended. Now to implement grow()
There's another bug somewhere for the array sizes or something...
I don't know why but it's hanging during the grow test... hmm...
Tatertots demolished, back to coding; now getting a pop-up runtime error in grow, no longer hanging
Apparently I'm dividing by zero now. That's new and exciting.
Miracle Achieved: grow error checker threw me an error instead of another runtime error! :D
Whoops, off by 1; passed some more tests, but now item with key 0 was lost.
Looks like everything's working now. :)
Finished the README.md
Merge pull request #37 from deckerbd/deckerbd

Deckerbd