Ported some crate types frpm pre-merge.
Moved posters to arts crate and lipstick with cigs to party crate.
Contraband crate now has killer tomato seeds, illegal booze and drugs.
Added chance to get hands bloody during operation.
Or being covered in blood when you nick an artery.
Moved bloodying code in separate procs.
Made possible to force wounds to be internal, made some wounds in failed surgery steps internal.
Merge branch 'master' into surgery

Conflicts:
	code/datums/organs/organ_external.dm
Made bloody hands got during surgery not stain tools.
"Hidden" HE pipes added. HE piping in the kitchen cold room allows a freezer unit just outside the cold room to lower the room's temperature. A human inside the cold room with the temperature set to minimum will typically expire within a few minutes.
Merge branch 'master' into crates
Merge branch 'master' into surgery

Conflicts:
	code/datums/organs/organ_external.dm
compile fix

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
CPR optimisations, made hypospray visible on the map

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
WIP stuff for skin styles sprite accessory

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
made space ninja a toggleable client option

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
fixed an extra line added

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into work_in_progress

Conflicts:
	code/modules/customitems/item_defines.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
changed alien neurotoxin to bio type projectile (which means it's stopped by protective gear like biosuits), fixed a runtime

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
significantly reduced alien disarm-stun time (from 10-15 seconds to 0.5-3 seconds), reduced stun chance, added a 25% chance to stun the alien, reduced alien heal rate on weeds from 5 to 1 (they still heal toxin damage at a rate of 5)

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
thrown facehuggers only have a 25% chance of hitting now, and they have a chance to miss when leaping normally

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge https://github.com/Baystation12/Baystation12 into features
Merge branch 'work_in_progress' of github.com:caelaislinn/Baystation12 into features
updated changelog

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
cleaned up and commented airflow code, fixed a bug in airflow where items airflow'd items could move other things around, removed myself from admins (it is such a dreadful bother to have to re-add myself all the time, I don't know how anyone could stand it)

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>