include: Add DRM headers

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
libfimg: Add .gitignore for wine-generated files in shaders directory

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
Revert "build: Remove profiling option as it generates broken code."

This reverts commit c177c1048b8a9b43ae1adc6854cdc902e72d49bd.
Fix permanently marking textures as dirty

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
Allocate BOs without kernel mapping

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
Keep BOs mmapped after first usage

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
Remove unused fimgUnmapGEM function

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
Fix various compilation warnings

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
Use the same number of texture units as in libfimg

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
Add support for hardware clear (unused yet)

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
Set default depth test function in context constructor

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>
Preload next words while modifying current in fillBurst32masked

Signed-off-by: Tomasz Figa <tomasz.figa@gmail.com>