* Added a two config options which allows you to disable the AI and Cyborgs from being able to vocally speak, except for AIs using the holopad.
 * Added a new proc called IsVocal(). Only used by the new system so far but it will allow you to use it to stop mobs from being vocal.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
-Added electric razors to the prison wing, captain's office, and locker room
-Updated changelog
TELEPORTER UPDATE!
-Adds monstrous housefly mutation.
-Teleporter malfunctions have been changed to something more !FUN! than random spacing. Instead, you get irradiated and horribly mutated. To prevent this, one should Test Fire to ensure the teleporter is properly calibrated. Recalibrations will be necessary with frequent teleporter use.
updated my journal
Merge branch 'master' of https://github.com/tgstation/-tg-station into razors
-Moved headgear and mask check up and used get_location_accessible()
-Updated skinhead sprite to be more transparent
-Updated razor sprites
-Updated Changelog
Gives fire suits a bit of extra cold protection over normal armor.

I set it to 60, so you can't use fire suits like the ghetto space suits of old (which would be impossible to emulate now, back then coldness did only negligible damage) but it is enough for atmostechs to clean up a medbay cryo leak, and they will protect you long enough for the ballsy atmos tech to plug a hullbreach, or gives an unlucky engineer about a minute thirty to wire a solar array.
Insulation Change: Bomb Suit armor

Bombs suits are pretty useless atm so I made them into ghetto riot gear; my line of thinking being that its a big heavy suit with lots of padding, its going to be half-decent against people trying to beat you.

Won't really have much impact on the game, theres only three on the map and one of them is in the armory
 * Made miming use IsVocal()
 * Minor: Defined "viruses" as a list.
 * Updating changelog.
 * Updated to latest version.
Cuffs now play the sound when they're first used, not when they're finished.
Added a razor module to service borgs
Fixes freeform module logging from logging the player who input the law as both the uploader and the uploadee.
Merge pull request #353 from Nodrak/freeformlogfix

Fixes freeform module logging
Merge branch 'razors' of git://github.com/Ikarrus/-tg-station into ikkyrazors
Updating razors to reduce code duplication. Adjusts text styling.
Merge branch 'master' of github.com:tgstation/-tg-station
A collection of small map changes.
-Added several dead-ends, loops, and miscellaneous loot in maintenance
-Moved captain's dresser and locker into his quarters
-Moved captain's laser to his office
-Made toxins windows slightly smaller to be consistent with the other labs (Looks better)
-Fixed missing scrubber unit in telecoms