- Reorganized controllers into a picking/grouped hierarchy.
- Renamed the ConstantForceController to AmbientForceController
- Added Script-Bindings for controllers.
- Buoyancy controller is now a picked controller and is specified by area.
- Updated VS2010 with recent scene-controller changes.
- Fixed typos in module-Id update visitor.
Merge branch 'development' of https://github.com/GarageGames/Torque2D into development