Created maid profession

Totally not a shout out to anything
Maid clothes
Spawns maid clothes
Added maid pocketwatch
Removed seperator
Battery power
Better name
More mundane sounding
Nerfed maid
Now with fancy clothing
Adds support for bitmap and png "fonts"
Remove tabs and fix crash in non-sdl build
Recolored zombies
Only interrupt activities based on noise if we can't see the source of the noise.
Style fix in game::sound().
Restyle crafting menu subcategory iterators.
Refactor crafting categories and subcategories to be more data-driven.
Mark crafting category helpers static, and remove one that was unused.
It was supposed to be green not dkgreen
Color Changes

Gave hulks a white on magenta color and returned tough zombies to their
ltred