Giant Level 1 Commit

1.  Level Difficulty Increased.
2.  Initial Part of the Level is shortened before the crate -- mockup
for cinematic put in near window area
3.  Everything is scaled out more appropriately -- no more seeing
through the top and bottom of the level.
4.  Hangar Wall/Ground/Roof Collapse added in
5.  Brick jumping is more difficult.
6.  Still waiting to put in multiple ship choices until after the
prototype.