Merged with cleanNet
Added the .dea animation loader
Added client/net/loader loadAnimations()
Added yixin cube files and one animation
fixed rotation of vacuum along x axis and translation though the rotation is janky due to loss of precision from acos... same issue with mesh rotation
Merge branch 'release/1.1' into develop
Merged with develop
Updated client loader
Moved client/objects/ directories
Added some files that arent ours for TEST
quick 2 line change to get vacuum to always move to wherever the player is, rotation of vacuum still needs work though
WebGL monster animation working
Attempted to give client load logging
Added functions for food stuff on server and client sides but don't actually create food yet.
Initial scoreboard, not yet working
Merged with animations...
Score board working, needs initialization
Updates and inits are working player stats
Loaded updated models, but only one version of the boy.
Matched client and server model sizes