set picking technique to box raycasting accelerated pixel picking and make sure the debug textfield has mouseEnabled = false
Merge remote branch 'origin/dev' into dev
remove broken astroboy example
add working pirate example for collada animations
set camera distance to 250
use pirate.dae in the SkeletonDebugExample
remove physics examples that should never have been there in the first place
Fix example (remove last commit)
Merge remote-tracking branch 'refs/remotes/origin/dev' into dev
Merge remote branch 'origin/dev' into dev
add LinesExample