Implemented support for Web Storage ( See built-in "FileExtension" ).
Also changed licenses in extensions description.
Forgot to commit a file.
Added support for automatisms activation conditions/actions.
Also fixed clearJSONFile.
Minor changes related to automatisms
Owner of an automatism is now directly set during automatism creation.
RuntimeScene now contains the initial shared data of automatisms.
Added loading of PhysicsAutomatism extension.
Fixed ToString expression.
Slightly changed how objects are removed from the scene.
onDeletedFromScene is called on RuntimeObject when destroyed.
ownerRemovedFromScene is called on the RuntimeAutomatisms.
Added support for NewLine function.
Added hasAutomatism method to RuntimeObject.
Fixed bugs
Fixed TwoListsTest when inverted == true.
Fixed RuntimeObject.getDistanceFrom
Fixed camera bad positioning when rotating/rescaling.
Note that camera position now refers to the view's center position.
Added Inverted tests.gdg to ensure that inverted conditions using two objects lists are working.
Fixed RuntimeObject.putAroundObject.
Fixed initial animation not set for SpriteRuntimeObject.
Minor changes.
Fixed spriteruntimeobject.setAnimation which could set a negative animation number.
Merge pull request #2 from 4ian/dev

Dev
Added experimental support for Cmake and building on Windows and Linux.
Updated the scripts for the new output directory.
Merge pull request #3 from 4ian/dev

Dev
Improved documentation.
Added support for development build type ( RelWithDebInfo ) in CMakeLists.txt
Merge branch 'master' of https://github.com/4ian/GDJS
Merge pull request #4 from 4ian/dev

Dev
Forced to send all resources in the export directory without preserving directory structure.
Merge branch 'master' of https://github.com/4ian/GDJS
Added support for global callbacks called when a scene is (un)loaded or an object is destroyed.
Fixed bug when playing sounds on channels.
Added support for ChangeScale action.
Fixed project being modified ( for example, links removed ) when previewing/exporting a project.
Added loading of LinkedObjects extension from the C++ Platform.
Fixed Always condition.
Fixed scripts for linux.