Make wet morale increase/decrease faster
Fix "Enjoyed XXXX" morale message
Rework drench() to include mutation effects
Update mutation descriptions.
Multiple ammo reload has arrow key navigation, and pre-selects the last choice made for that ammo type.

For stuff like bows this makes pew pew less cumbersome;
'f' <enter> <enter>
vs
'f' (what was that letter..) <enter>
.json protection storage
Update JSONS
.json protection loading
Cache mutation protection
Sync to mainline

Conflicts:
	game.cpp
	game.h
	player.cpp
	weather.cpp
Properly localize CBM names and descriptions.
Gettext "CBM: " prefix.
Move power storage bionics to bionics.json.
Remove unnecessary \n's from bionics.json and fix minor spacing issues.
Move Mi-Go parrot speech to data/raw/parrot.json.
Merge branch 'warn_on_new_json' into i18n_fixes
Add data/raw/parrot.json to lang/extract_json_strings.py
Missing full-stop in parrot.json.
Fix some missing endquotes in data/raw/parrot.json.
Update the .pot file.