-fix nil on layer in
changed pin names and sorting to be compatible with dx9 quad
-Render manager now has Enabled pin
-Fix render slice on cubemap/texture array renderers when depth is disabled.
New node, modelled after the old EX9 Mesh Join Subsets plugin
Merge pull request #80 from velcrome/master

New node, modelled after the old EX9 Mesh Join Subsets plugin
-Fix preview bug not resetting stages
Node project commit
Merge branch 'master' of github.com:mrvux/dx11-vvvv
-Fix project

Conflicts:
	Nodes/VVVV.DX11.Nodes/VVVV.DX11.Nodes.csproj
Removed misleading is valid pin that is never used
Fix overflow issue in x64
Merge pull request #65 from joreg/b30

changed pin names and sorting to be compatible with dx9 quad