Starting to add profile support to the Lua script. This is a REQUIREMENT for the project.
Added saving/loading profiles in C++.
Would have done it in Lua, but we don't have a score data structure ready yet.

Merge branch 'master' of https://github.com/dfoley23/InfiniteJumpEngine

Conflicts:
	InfiniteJumpEngine/InfiniteJumpEngine/MiniGolf.lua