Try to add a trigger, just to see if I can get it to work
Add functions that should allow triggers to be used to add/remove inventory items, rather than doing everything in conversations
Use the new inventory triggers.  Why does it not display if I name it "Fire Extinguisher" (instead of Fire-Extinguisher)?
Factor out addInventoy+removeFromScene
Try, unsuccessfully, to remove an item from two walls
Remove an item from all walls, but it is probably not the best way to do this...
Merge from master -> feature/inventory-triggers
clickables -> props
triggers now support multiple events.. new syntax.
Merge branch 'feature/inventory-triggers' of github.com:rcatlin/Emergency-Response into feature/inventory-triggers
A different way of removing objects from a scene.  Now objects that can be taken can appear far away, and it should help with saving.
Added cubicle tables, office chairs (with and without back support)
Merge pull request #15 from rcatlin/feature/inventory-triggers

Feature/inventory triggers
merging inventory-triggers commits
removed hard tabs and windows CRLF symbols, deleted trailing whitespaces