Fixed handedness of orient function.
Moved sRGB encoding function to separate file.
Moved misplaced file from libyuriks
Removed radius parameter from ShapeSphere.

radius is redundant now since you can just scale the sphere.
Specify camera FOV in angles. Correct misnamed variable.
Invert order that transformations are written.

This should feel more natural. Transforms are chained in sequence
instead of in reverse.
Basic lighting.
Fixed sphere and ray intersections with negative t.
Shadow ray casting.