Structure Change, Boundary Classes, Removed isDead

04/16/13 - Started from the Circle Power version (04/07/13)
Structure
finalHPGame
CharList
GameObject
finalHPGame.Bar
HealthBar
MagicBar
finalHPGame.Characters
Character
Enemy
Magician
finalHPGame.State
Game
Menu
Play
finalHPGame.Boundary
Interface Boundary
BoundaryLevel1
BoundaryLevel2
Character
added Boundary bounds
changed isCollide()
returns bounds.inbounds
deleted isDead() setisDead() isDead variable
deleted anything related to the isDead