Fix typo in Ukrainian translation (vkravets).
fix TextList Centering
fix live alien transfers
fix unit protrusion
fix small bug in item stacking.
add safety checks.
better fix for unit protrusion
don't use bool as int.
make damage relative to unit position.

better adjustment for unit size and position.
fix another small bug relating to damaging units
turns out that was unnecessary

all i had to do was scroll up to see.
more const, more sense, less if
add missing control option.
fix inventory stacking stuff on higher resolutions.
optimize the shading of the stack numbers

this also allows for different colours to be used for say...
a primed grenade turn counter?
fix the buttons in the prime grenade state

because maybe someone wants to prime for 23 turns, who knows?
enjoy your pyrrhic victory.

proof that being an abrasive, self centered dick and acting like
a spoiled 5 year old can still get results, even after all these years.

Volutar wins, and I lose my will to continue working on openxcom.

Congratulations, i hope you feel all warm and snuggly in your vindication.
Merge pull request #533 from MadAnd/master

Fix typo in Ukrainian translation
Merge remote branch 'upstream/master' into Folder_support
Merge branch 'Folder_support' into TFTD_Support

Conflicts:
	src/Engine/Options.cpp