Adding a single function to load and run a Love2D Project: MOAILove2D.load( filename )
Cleaning up the texture loading to be more correct in love.graphics.newImage
Moving all the local vars to the top of the file
Added audio support via Untz. You must use the moai-untz host for it to work, plus it doesn't support .xm files, so the music had to be converted to a .ogg.
Adding support for the conf.lua file as well
Reordering how the love .lua files are loaded