Adding GraphicsDeviceCapabilities class
Adding additional getters to GraphicsDeviceCapabilities
Merge pull request #15 from donny-dont/master

Adding GraphicsDeviceCapabilities class
Handle removal part 1 of 2.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Fix Spectre post.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Make all DeviceChild classes have private constructors.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Add line raw

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Merge remote-tracking branch 'origin/master'

Signed-off-by: John McCutchan <john@johnmccutchan.com>

Conflicts:
	lib/src/spectre/debug_draw_manager.dart
Remove handles from transformGraph

Signed-off-by: John McCutchan <john@johnmccutchan.com>
print from HTMLLogger too.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Merge branch 'master' of https://github.com/johnmccutchan/spectre
Bug fixes
Bug fixes
Merge branch 'master' of https://github.com/johnmccutchan/spectre
Rework Texture2D class

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Refactor RenderTarget

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Always print device capabilities.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
No longer need callback handles.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
WIP.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Refactor uniform setting code.

Signed-off-by: John McCutchan <john@johnmccutchan.com>