'Picking' a crate in creative will now return the contents of the crate,
unless you are sneaking.
Slight refactoring, added OnConnected event to TileEntitySafe
Made MechFallback keep all data in case the lost mech is rediscovered.
Cleaned imports
Worked on safes
Updated for MLCores new packet setup.
Fixed Box FP rendering
Disabled looking in boxes by default. It's bugged.
Merge branch 'AnnPackets'
Worked on safes. Synced with MLCore's deprecation of PacketDescribes.
Worked on safe interaction. Fixed a critical dupe bug.