BReverb:
- Refined multiplication masks in comb processor
Reworked core rendering engine:
- it no longer use temporary buffers for mixing and reverb processing if there are available which improves memory caching
- when reverb is disabled, LA32 output is still split into four distinct streams to make it easy to use an external reverberation
- DACInputMode hack is now properly applied to the dry reverb streams depending on the generation
- BReverb now correctly applies bit shift to the input samples in accordance with the real chip behaviour
- Fixed a bug: when the user disables reverb and then again enables it, the obsolete reverb tail is outputted