Camera / Shader Fix

Camera following the player was causing toon shading outline to freak
out. Had help fixing it, so its back to how it is suppose to be. Camera
now fixed to player.
InputManager Add (not working yet)

Added input manager, having a few issues. Will work on it next week.
Camera Object

Fixed problem, need to set to Player's position.
Camera, Object_Base Updates

Camera set to player position and rotation, added rotation to
Object_Base Class
Deleted Old Camera Class
Old Camera compile deleted

why this didn't happen with the last one I did, I will never know
Havok Tweeks, Input Manager Add (Breaking)
New Direct Input (working)

Added and modified my GSP 381 Direct Input, old one wasn't working but
it runs fine now.
Havok Character State Machine

State Machine Inits, going to test havok input soon,
Havok RigidBody Change
Object_Base Changes
Player Class (Unfinished), Havok Movement (Working)
Player Class (fixed up but Unfinished), BaseObj
Camera Doing Drugs
Test Shader

Fixed Camera Problem
tested game

had to add my links to VS and Havok to run sorry
sync