Issue #479: Added additional magnitude parameter to known spells
Associate a character controller with each MWWorld::Ptr
Store an MWWorld::Ptr in the character controller
Keep track of the state in the character controller, and don't remove dead actors from the map
scripts on items in containers added to script list on cell change
Issue #479: Use magnitude specified when adding disease
Store the NIF index in the Record object
Use the record index for finding the NiTriShape instead of the name
objects scripts are now stopped when they are removed from a container
Merge remote-tracking branch 'real/master'
Merge remote-tracking branch 'chris/nifogre'
scripts run for items added to containers, and scripted items in player inv handled correctly
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
Console font change to provide possibility to show cyrillic symbols
Prevent closing dialogue window when an answer is expected
DialogueWindow: do not execute onFrame() when not visible
Issue #539: fixed AiWander
Use typedefs for some maps and some cleanup
Use const references where appropriate
Allow only ID filtered topics for dialogue with creatures