Removed visitor collision framework, fixed bugs in looping animations in state, fixed attack object duplicate to not use same state object as original, fixed attack object to properly add initial acceleration vector in constructor, fixed bug preventing hitboxes from moving relative to their owner's locations
Removed visitor collision framework, fixed bugs in looping animations in state, fixed attack object duplicate to not use same state object as original, fixed attack object to properly add initial acceleration vector in constructor, fixed bug preventing hitboxes from moving relative to their owner's locations
Edited existing loaders and objects to set a default state when constructing objects
Merge branch 'fightingteam' of https://github.com/duke-compsci308-spring2013/vooga into fightingteam