updating hash file for latest opencl scripts
removing viewmatrix from input handling
making mouse move  viewport angle
adding default cull mode to terrain buff
adding a method to meshhelper and adding a warning for a slow method
adding color selection to Tex2D
setting rendertargets to clear themselves with transparency rather than cornflower blue
setting playerstate to update the gamestatemanager of new player positions
cleaning up terraingen's generate method
doubling up as a notepad for post-build commands that may be used in future
fixing a bug preventing chunks from rendering
updating build script to allow Hashes.json to go untouched by the transfer from the true Raw directory