Array can be use in stl::sort() when not using vector inside
fix warnings caused by deprecating some functions of Array
purge profiler data one + or - is pressed

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
Removed Iterator class

There is no need to implement `Array::Iterator`.
It is replaced by returning `end()` and `begin()`

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
Adds more asserts

The instance methods cannot be used if the instance was not `init()`

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
Better destructors logs

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
Array & Dictionary fixes

In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't  have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.

This patch fixes all those issues.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
Merge branch 'develop' into dictionary_array_fixes

Conflicts:
	cocos2dx/platform/mac/CCFileUtilsMac.mm
	extensions/CCBReader/CCBAnimationManager.cpp
	extensions/CCBReader/CCBReader.cpp
	extensions/CCBReader/CCBSequenceProperty.cpp
	extensions/GUI/CCScrollView/CCScrollView.cpp
Merge pull request #3454 from minggo/array-support-sort

Array can be use in stl::sort() when not using vector inside
fixes memory leak!

and double-autorelease on Dicts (on mac)
Merge branch 'develop' into dictionary_array_fixes

Conflicts:
	cocos2dx/cocoa/CCArray.cpp
	cocos2dx/cocoa/CCArray.h
	cocos2dx/label_nodes/CCLabel.cpp
	extensions/CCArmature/datas/CCDatas.cpp
	extensions/CCArmature/display/CCDisplayManager.cpp
Merge pull request #3455 from ricardoquesada/dictionary_array_fixes

Dictionary array fixes
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator