Hostile Mobs Attacking Through Window Fix

 * Fixed hostile mobs being able to attack through windows (thanks to the new click code's Adjacent proc) Fixes #102
 * Hostile mobs will not break down windows/grille that are being another window.
 * Made the shift examine turn your mob again.
 * Slightly optimized getting the modifier params, in the click code.
 * Removed hostile mobs being idle_env_destroyer's by default.