moved investigators to the lib directory and replaced player specs for investigators with direct spec
transitioned GameCreator to GameStarter for performance reasons
stubbed methods that were really slow
added deck model and started integrating into existing code
back to green
added search_for to deck model
got spork working for rspec and fixed a bug where non-available cards were being searched in the deck model
investigator random possessions
added investigator deck and helper function to dry out those names
added investigators to created decks
draw investigator card when game is started
added argument to subclass loader
moved default to subclass loader
fixed failing tests
added investigator model
added investigator model
deprecate investigator lib modules
got module name working properly
changed card investigators to modules
lots of architecture shifting, mostly added draw and deck methods to the game.investigators association