fix for static builds with mingw-w64 compilers - part 1
fix for static builds with mingw-w64 compilers - part 2
Merge pull request #218 from BMBurstein/master

fix for static builds with mingw-w64 compilers
Added x64 binaries for MinGW and adapted the CMake file.
Merge pull request #356 from eXpl0it3r/master

Added external libraries for MinGW x64 compilers
Added source file groups in CMake files (for better organization of sources when opening SFML projects in IDEs)
Fixed: outline direction were depending on the order in which points were defined in a Shape
Organized projects into folders, for IDEs that support it (e.g. Visual Studio)
Added repeating to sf::RenderTexture

Added the missing setRepeated() and isRepeated() methods to sf::RenderTexture.
Merge pull request #363 from Foaly/repeatedRenderTexture

Added repeating to sf::RenderTexture
Fixed sf::Event::MouseEntered and sf::Event::MouseLeft on Linux
Fixed sf::Text constructor declaration (no longer explicit) and the API documentation
Updated the year in the copyright notice
Updated the website links in readme.txt
Changed the install rules so that examples' source code is included in the final distribution
Fixed Shape::setTextureRect not working when called before setTexture
Fixed SoundBuffer::loadFromStream reading past the end of the stream (fixes #214)
loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349)
InputStream.hpp was missing from the source file listing in CMake files, and added an important comment in the doc of InputStream::read (#349)
Fixed documentation of sf::Image