liq| rm|: adapt "file" node to /_3delight/file.h
liq| test|: update "file" & "place2dTexture" test case
liq| test|: update "file" & "place2dTexture" test case
liq| er| shader|: maya_file - adapt to 3delight10.0.50 - 1
liq| er| shader|: maya_file - adapt to 3delight10.0.50 - 2, support texture sequence
liq| test|: update checker