Adding an introduction tutoral script for LayerManager.as
Saved LayerExample.as after testing.
Added a GameStateManager class to give a timed backup of a function that
must be called in the event of a hangup or some other form of missing the
function call naitivly.
EmbeddedSWFObject is to be used as a means of working with exported SWF
animations in a pure FLEX environment.
Added a utils folder which has useful generic functions in GameUtils and
SystemMaintainer which ensures function calls by creating a backup on a
timer.
Revert "Added a GameStateManager class to give a timed backup of a function that"

This reverts commit c472c953dc906c51235af95a550fd45bf3f51997.
Added media elements to handle audio and video.
Revert "Revert "Added a GameStateManager class to give a timed backup of a function that""

This reverts commit 0e1bc343726c76db8d9a3dc93b1974d7a2edf793.