nothing to see
Preparing texture loading refacto
unsynchronous texture upload working, polishing required
Fixed compilation error due to not rebuilding entire project
Loading system rewrited to be asynchronous
removed N_NO_STREAMING
Fixed viewport problems and textures causing crash when initilizing
Moved some include for integration in Qt
freeglut -> SDL2
nRenderer.h cleaned, renderers moved to new files
Fixed framebuffer not resizing properly
Removed deprecated opengl call
Preparing integration of shadow-mapping