Buildsystem/CMake: Revoke commit 7b49da48f9c3c21406fbe350de170757ea6e285f - it creates unwanted results when used with PCh on *nix platforms.
DB/Loot: Fix 9 drop chance in gameobject_template (7 quests should be fixed by this)

If a GO with flags 4 drops a quest item, ChanceOrQuestChance for that items needs to be negative

Query used to find the issue:
```
SELECT * FROM `gameobject_loot_template`
    WHERE (`item` IN (SELECT `questItem1` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
           `item` IN (SELECT `questItem2` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
           `item` IN (SELECT `questItem3` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
           `item` IN (SELECT `questItem4` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
           `item` IN (SELECT `questItem5` FROM `gameobject_template` WHERE (`flags` & 4) != 0) OR
           `item` IN (SELECT `questItem6` FROM `gameobject_template` WHERE (`flags` & 4) != 0)) AND
          `ChanceOrQuestChance` > 0;
```
Core/Misc: Remove some calls to const_cast
Core/Misc: Always state what columns are affected by MySQL statements
Core/Misc: Remove using directive from header files (It will eventually lead to name collisions)
Core/Misc: Some changes to minimize differences with 4.3.4 branch
DB/Auth: Fix typo in sql/base/auth_database.sql

ERROR 1136 (21S01) at line 216: Column count doesn't match value count at row 1
Merge pull request #9103 from Norfik/authdb

DB/Auth: Fix typo in sql/base/auth_database.sql
Script/ToCr: Fix crash for lord jaraxxus Mistress Kiss + cleanup
Core: Fix non pch build