Setting Sprite Dimensions before loading complete

Now if you set the width of a Sprite before the sprites texture has
loaded it preserves the specified width and height
Interaction Manager update

All DisplayObjects can now be interactive
mouseupoutside callback added
mousemove callback added
touchendoutside callback added
touchmove callback added
getLocalPosition function add to InteractiveData
Merge branch 'Interactive-Update'
Documentation updated

pixi build republished
Touch interaction updates

Fixed null error that was occuring on touchend in interaction manager.
Windows 8 phone css added to view to prevent default zoom
Added Stage.getMousePosition()

Directly returns a more sane path to the
Stage.interactionManager.mouse.global point object that contains the
mouse's coords.
Add properties for MovieClip to loop and have a completed callback
typo, mean to say < not <=
Merge pull request #74 from englercj/movie-loop

Add properties for MovieClip to loop and have a completed callback
Interaction Bug Fixed
Tiling Sprite added

Added Tiling Sprite to Pixi.js
Added example 9 - TilingSprite
Updated docs
Tiling Sprite added
main build updated
Update README.md
Tweaked interaction example

made use of mouseupoutside and touchendoutside
Merge pull request #73 from Fishrock123/master

Add Stage.getMousePosition()
swapChildren and getChildAt function added to DisplayObjectContainer

docs updated
Update README.md