A handful of things:
	-Changed the name of certain things. the main class (it was called
	NoFutureBall) had it's name changed to Window. the main package
	containing the game classes (it was named nofutureball) had it's
	name changed to oppression. deleted some  deprecated classes,
	deleted the Actor interface (i built it some time ago, but i think
	that at this point it's use is improbable).
	-This build spawns a lot of enemies. take note of the performance
	issues or bugs you could encounter.
	-this build features enemies trying to maintain some distance
	among themselves. it's still a work in progress, but for now it'll
	do.