Required Stats, Restricted Items, and Unreleased Items properly Unequip on condition failure
Bonuses or Bonus Bugs do not appear
Item stays unequipped
Added unequipcb script
Added Timer to RequireStat, RestrictedItem and UnreleasedItem
Multiple Ammo Types
Added Item SlingShot
Added Item SlingBullet
Added Const AMMO_NONE, AMMO_BOW, AMMO_SLING
Added Function CheckAmmo
Added Trigger OnQuequipAmmo to Unequipcb
Added Var @AmmoType to Ammo
Added Var @LauncherType to Launchers
Added File launcher_ammo.txt to scripts
This script demostrates the need to rework the equip_* slots