make convexity test more restrictive
fix Matrix functions to use temporary array when lhs or rhs are same as result
Triangle: mark second occurrence of duplicate vertices as UNDEAD
so that they are ignored by skeleton builder
some more TagSet utilities
keep buffer state in LwHttp
use BufferObject.loadBufferData
use new Martix4 function which use temporary array
- avoid 'undefined behaviour' which did work for most cases...
fix texture pool initialization
increase line scaling factor
update native libs