Added makefile DEBUG=1 option and NO_THREADED_UPDATE define
Fixed multi-body-leaf issues
Fixed bruteforce aproach, relying some more on indexed-loops
Some nomenclature fix, computing acceleration by body not by node in leaf-case
Really removed those distance-tweak parameters
removed 'pos' parameter for update_body
create_galaxy() is smarter about it's result vector
galaxy scenes set a body_count dependent dt
Removed 2 unused variables... how come gcc didn't scream about it?
Added ISSUES file
Added dumb command line sytax to describe the scene
Minor change to two-galaxies scene
Added CROSS= support to makefile
Broke the thing and add #ifdef USE_GLUT and benchmark()
Makefile knows about NOGUI= switch
Fixed commandline random circle parsing
put -std=c++XY to variable STD which is changed for our arcane cross-compile-toolchain
Removed Node::state, not incorporated in union of bodies
Using only a maximum of 3 bodies per leaf
Updated ISSUES to reflect the change to using multi-body leafs