bin2hex util created, fixed bugs in character/sprite converter. Added a couple sprites to top of play field. Pill flashes white when it hits bottom limit as it is committed.
Lot of image assets moved into build process. This is before changing how virus counting is going to be changed. I think it can be done by simply decrementing/incrementing the virus count instead of a whole play board search and sum up.
Added a sprite H scroller at the start. Added Vscroller when completing a level which will be used for end of game. The score pop up sprites are working well. Pieces flash white when landing. Removed level select page since we're getting closer to a demo.
Added a couple zombies to the page layout for the demo.