EAdEngine -> Engine
Some refactoring of repeated code in I18N
Merge pull request #3 from anserran/i18n

Some refactoring of repeated code in I18N
- Fixing API level in project.properties in android projects.
- BuildConfig and R files added to index for editor-android
Making bin/ and gen/ properly disappear from repo
Merge pull request #4 from jtorrente/master

- Fixing API level in project.properties in android projects.
Removed '@' in resource identifiers; added
'@' in FileResolver gamePaths to allow
engine-internal path prefixes.
Merge branch 'master' of github.com:e-ucm/ead
Added tests for internationalization
Fix tests after behavior modification in file resolver
EngineObject system
Clarified some names and some concepts:
- Schema object to refer to objects in the model
- Engine object to refer to the representation of the schema in the engine
Added tech demo
Fix SetSceneTask Now the scene is read before the assets are needed
Merge pull request #2 from anserran/engineobjects

EngineObject system
Merge pull request #6 from anserran/scenemanager

Added simple engine tech demo
Original message (aserran):
Added an engine tech demo with a minimal game.
Also, corrected a bug while reading scenes resources
Merge branch 'master' of github.com:e-ucm/ead
Updated i18n - now with full tests