simplified the call to cache assets when recompiling assets
introduced #run_all into the toolchain as a preference to requiring a list of assets to run anything
updated #load_asset to return a unique list of tags in development mode
updated require to limit against wrapping itself in the require code
added full_path and original_content to assets
updated asset container to have only #assets_by_name and #assets_by_type so that #assets is free to be used differently per container
updated asset compiler to use new asset container specs
updated asset loader to work with new asset container specs
reorganized spec support files to be more maintainable
updated object classes to work with new asset container specs
temporarily removed caching assets from the equation to get the page loading correctly
updated asset to have #from_disk? to determine if it is a physical asset
implemented from_disk? into compilers and tools for simplicity
simplified the asset compiler with a cleanup method for generated assets
fixed asset to correctly reset type history when being reverted
fixed server to properly compile, cache, and rebuild assets dependent upon whether they have been changed
Merge branch 'fix-recompile-assets'
bumped version