Add NaN handling to vf2i , vsge , vslt
add basic PGF font code.
PGF font works!
Please put font file from flash0:/font/ to Flash/font/
sceFont:
    remove load_all_glyph(). Load glyph runtime.
    add sceFontFindOptimumFont.
sceIo:
    PGD handle bug fix.
Merge branch 'master' of https://github.com/hrydgard/ppsspp.git

Conflicts:
	Core/Core.vcxproj.filters
	Core/HLE/sceFont.cpp
	Core/HLE/sceGe.cpp
	Core/HLE/sceIo.cpp
	Core/HLE/sceKernelMutex.cpp
remove defines
change return method
IOS: iPhone/iPod 5 screen support
IOS: added audio output
iOS: Reduce CPU consumption for audio, adjust sync.

Still is clicking...
armjit: Speed up imm addresses in slowmem mode.
armjit: improve mem speed without fastmem.
armjit: No, LDR/STR do not update flags.

Oops, had some other bug and thought this was the issue.
armjit: Refactor slowmem path for reusing it.
Fix valid address checking.

Fastmem crashes if it hits these addresses, but they're not reported as
wrong.
Remove some unused/undefined memmap funcs.
armjit: improve slowmem, fix vram check.

Darn, copy/paste error.
armjit: Add fastmem check to FPU.

Could reduce crashes that don't happen on x86.
armjit: Optimize imm addresses in VFPU, slowmem path.
Merge pull request #1006 from unknownbrackets/ios

iOS: Audio + iPhone 5 support (from rock88)