This commit is going to be a backup for the current status of the DT code :D

Added:
A circle drawing function!!! :D
A license.txt (Apologies to the peeps behind SDL and the other libs I'm using, I'll get all the licensing stuff for the different libs ASAP)
math.h, assert.h
Some #ifdef for Emscripten :D

Removed:
SDL_GFX. There is literally no need for this, soon I'll have all the basic shapes and stuff in :D

Changed:
Restructured the variable loading :D
Moved the code about so it'll be easier to move it all into modules :D
Refactored the delta time stuff, it's not working.

Todo:
Delta Time/Framerate capping. - Working on it
Modularise QuackLang to make it easier to maintain. - Started
Mouse Input. - Started
Add more shapes. (Circle[fill], Line[], rect[line], triangle[fill, line]) - Working on Line[]
Add the missing controls.
Test Emscripten Support. - On hold
Convert for use in (Python/C++/Lua.. etc) other programming languages. - On hold