Lowered maximum weight carried

100lbs for an avg person (8 STR). Based on military rucksack run data.
Replace duplicate code
Update overburdened function

Also removed unneeded int->int->double->int conversion
Add strain harm
Change player weight limits

Also adds a new option "Dangerous pickups", which when enabled will
cause players to automatically retain items (unloaded, casings, etc.)
that would cause them to go over the strain weight limit.
Fix merge conflicts

Conflicts:
	options.cpp
	options.h
Create Metric Speeds option

Also enabled the mouse cursor option which had been broken at some
point.
Conversion part 1

Converted artifacts, bionic code, FAQ, and some of Player + game code.
Added conversion function to convert for display.
Merge remote-tracking branch 'upstream/master'
Convert instruments.json to new weight system
Convert ranged.json to new weight system
Merge remote-tracking branch 'upstream/master'
Added missing chitin armguard recipe

Also adjusted metal leg guard recipe to be more in-line with it's
weight.
Convert armor.json to new weight system
Convert books.json to new weight system
Update containers.json to new weight system
Convert mods.json to new weight system
Merge remote-tracking branch 'upstream/master'
Convert archery.json to new weight system
Convert comestibles.json to new weight system