small fixes to bomb placement scripts
death sound and bomb sounds added
tiny little fix to bomb placement and new sounds
added really cool powerup pickup sounds
added background sound track
experimenting with sound
finished working for today
nothing special
created a soundtest
massive changes in level creation
changed camera to topdown and fixed deaths
player colors
worked on sounds for a crapload of hours

split managers, did tons of bugfixing and experimenting with different
sounds.
strange commit that I have to make(((
Merge remote-tracking branch 'origin/daily-branch'

Conflicts:
	Assembly-UnityScript.pidb
	UnityBomberman.userprefs