-Added electric razors to the prison wing, captain's office, and locker room
-Updated changelog
-Moved headgear and mask check up and used get_location_accessible()
-Updated skinhead sprite to be more transparent
-Updated razor sprites
-Updated Changelog
Comments out a repeated announcement using the 'Add Random AI Law' verb under the Fun tab for admins. If an admin wants to trigger an ion storm event but not announce it to the crew, trigger it via the secrets window.
Admins can now break the violin, making it unplayable for some musical "savant". Just edit the variable 'broken' on the violin to 1.
Added a razor module to service borgs
Fixes freeform module logging from logging the player who input the law as both the uploader and the uploadee.
Updating razors to reduce code duplication. Adjusts text styling.
A collection of small map changes.
-Added several dead-ends, loops, and miscellaneous loot in maintenance
-Moved captain's dresser and locker into his quarters
-Moved captain's laser to his office
-Made toxins windows slightly smaller to be consistent with the other labs (Looks better)
-Fixed missing scrubber unit in telecoms
Added clipboards to Detective and Warden lockers.
Gives admins the ability to not inform someone they are receiving a temporary jobban. This is to avoid escalating an argument but still giving a punishment for something.
Added a signaller to prison wing
Alrighty. This FINALLY adds the new map to the GIT. I just incorporated my map updates. Along with the walls at the back of the singulo that Leonitis added. I'm unsure what else he added. Either way, it's finally up.