Removal of CPUPlayer header file
Removal of (very) old code
Latest gamelib commit
Added joystick input mapping
Tidy up
Added PS3 Button enums into joystick handling
Latest gamelib commit
Using namespace nom
Bug / alignment fix on player cursor coords while in locked card mode
Swapped player1, player2 starting coords; player1 is now on the right
Updated TODO
Relocated card.player_id enum map to Card container class
New enum map; player turn constant
Renamed methods getCount, isEmpty, cardPosition, reset
Initial implementation of card.player_owner; records original "ownership"
Latest gamelib commit
Using recently implemented global state timer in engine
Latest gamelib commit
New background image for game over state
Potential performance fix; initializing with SDL_SWSURFACE now