Fixed an issue where only the last mesh was added to the scene.
Fixed an issue where not-handled commands were throwing exceptions
Fixed an issue when parsing the MTL files (some lines weren't read)
Fixed an issue causing some geometries to not be drawn (when a material is used multiple times)
Fixed an issue on diffuseMaps not showing up.
Added the support of specular, normal and alpha maps
Fix for a line that was not in the right place
Fix for spaces before MTL identifier
Changed the hard-coded propertie names to enums
Fixed the issue where the materials were duplicated.
Did some code-cleaning.
Fixed the alphaMap handling
Merge remote-tracking branch 'origin/dev' into dev
quick fix, need to clean that later
fix typo in ObjDocument
fix coding style
fix missing _isComplete = true when there are no dependencies
Merge remote-tracking branch 'origin/dev' into dev
fix coding style
fix to ignore all unsupported OBJ operations
Indentation
Merge remote-tracking branch 'origin/dev' into dev
Modification to fit last minko's core API
implemented the handling of floats with an exponential notation were not handled
fixed the case where only positions were given (and not normals)
implemented the handling of relative vertex references