Fixed some issues with poking
Fixed stringIDs saving incorrectly for games without ID set definitions
Merge pull request #1 from XboxChaos/master

Test
Updated Logo and XBDM buttons

I finally got this working?
Updated upper left logo in dialogs too
General plugin and supportedbuilds updates

H3 Mythic build added, H4 TU3 build added, some stringid modifiers in
similar builds, various H4 plugin changes, redundant stringid workaround
lines removed from objects elsewhere, and raw lines removed from Reach
objects.
Merge pull request #18 from Lord-Zedd/master

New logo, updated supportedbuilds, updated plugins
Added XAML WindowMovement.IsDraggable and WindowMovement.DragsWindow attached properties
A few small changes, commiting so I can pull a newer commit.
Started Work on Patcher UI, ugh, designing.
Updated .gitignore to not commit a resharper-generated file.
Merge commit 'fbb175d1025c2559038f66ff8255338ce85849ca'
Added Patch Creation and UI Modification Code. **untested, waiting for maps to download to test...***
Exception Catching Fixes. Basic Frame Done.
Cleaned up Patching code to meet Standards.
Started work on code for storing blf content in patches.
Code to add user-made blf's into patches. **untested**
Added blf addition in the UI, fixed it up, made it nicer to deal with in code. **untested, can't really test it until I add Patch Applying**
Added field checking on Patch Creation
Patch Application UI Skeleton