Test

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3408 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Test

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3409 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
added Star Wars 1.04

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3412 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Added Corvette LX-2 -- thanks Inkochnito!

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3413 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Added sound PROM for Atari gen.1, corrected gen.1 sound

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3414 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Corrected Atari gen.2 sound pitch

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3415 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Added ID4_201 - thanks Inkochnito!

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3416 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Added Black Belt (Bally) Squawk & Talk - revision shows up as 7/10/86 and 7/16/86 instead of Rev C - different checksums, squawk & talk rom data is missing - thanks PinKitty

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3417 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
added corvette (LA-1) - thanks PinKitty!

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3418 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
added Pool Sharks LA-5 -- thanks pinKitty!

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3419 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
added Popeye LA-4 -- thanks PinKitty!

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3420 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
added World Cup Soccer '94 LA-2 -- thanks PinKitty!

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3421 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Fixed display width for blackbl2

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3422 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Restore #pragma directive

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3423 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Some fixes for Midnight Marauders; game now works somehow

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3424 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Not sure, but Midnight Marauders seems to use phased lamp strobes...

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3425 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Fixed switch matrix for Midnight Marauders

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3426 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
Re-added brackets needed by Visual C compiler

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3427 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
added Bone Busters (French) - thanks Inkochnito!

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3428 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf
added Indy 500 1.0R - thanks PinKitty!

git-svn-id: http://svn.code.sf.net/p/pinmame/code/trunk@3429 6f51dfdd-75df-4273-8f3b-818b1e6aa8bf