Fix dropped nodeitem visuals
Remove debug output
Fix sound direction and add experimental:soundblock alias sb in minimal for testing
Fix visual='cube' size
Add to README.txt's example dependencies on Linux: libogg-dev libvorbis-dev libopenal-dev
Minimally update compiling on Windows in README.txt
Show reported map seed on debug info (F5)
Fix super-small size of regular item entities
Fix crash when inputting only / in chat
Make the minimal development test somewhat playable by adding ore generation and removing the player visual switch test
Attempt to fix sound left-right channels
experimental:soundblock dig_immediate=3
Add #include <unistd.h> to filesys.cpp
Handle failing openal init properly, add enable_sound and sound_volume settings
Add missing mapgen.lua to games/minimal
Add EnvRef:find_node_near(pos, radius, nodenames)
Support custom textures installed as /textures/all/*.png
PerlinNoise for Lua.
Tune mapgen a bit
Add deserts to map generator