BS: Started testing the camera
BS: Retrofitted tests for the camera position
BS: Cleaned up Camera.js. Can probably make position private as well, but it's used elsewhere at the moment
BS: Started testing and cleaning up sceneloader
BS: Cleaned up GlScene.js
BS: Cleaned up GlShader
BS: More GlShader refactoring
BS: Added test for GlShader
BS: Merged GlShape into GlVertices
BS: Merged GlShape into GlVertices
BS: Tested and refactored ModelViewMatrixManager (formerly known as GlMatrixManager)
BS: Started cleaning up Engine and factored out a Timer class
BS: Factored CubeBuilder class out of SceneLoader
BS: Decoupled CubeBuilder from GlVertices
BS: Start to build a releasable file that contains all the resources and precalculated vertices
BS: Loading precalculated vertices
BS: Compiling shaders into index.html