Commit before merge
Merge branch 'alpha' of github.com:KoRE0/KoRE into alpha
Implemented first rendering of a simple cube
Merge branch 'alpha' of github.com:KoRE0/KoRE into alpha

Conflicts:
	src/mainglfw/main.cpp
Fixed resource-naming issues used by some calls
Mesh: New functions and member variables
MeshLoader: More sophisticated loading process which loads all available attributes
Updated the renderer with new mesh members
KoRE: scenenode bugfix
Merge branch 'alpha' of github.com:KoRE0/KoRE into alpha
moved <memory> inclusion to common.h
Fixed linker-bug
Merge remote-tracking branch 'origin/alpha' into alpha

Conflicts:
	include/core/meshloader.h
	include/core/ressourcemanager.h

solved
KoRE: added Operation class
KoRE: added operation file
Merge branch 'alpha' of github.com:KoRE0/KoRE into alpha
KoRE: Wurstchaos
KoRE: updated .gitignore
small changes to layout and meshloading
Merge branch 'alpha' of github.com:KoRE0/KoRE into alpha
KoRE: added mainglfw project