Add the ability to set an array of matrices from a FloatBuffer, which is useful for 3d bone animation.
gdx-controllers interfaces.
Merge remote-tracking branch 'origin/master'
initial jnigen stuff, dinput + MinGW on Windows == hell...
Merge branch 'master' of github.com:libgdx/libgdx
Merge pull request #187 from xoppa/bullet

Bullet, use Model instead of Mesh
YDownTest, for Nate
Don't try to write existing /tmp library files.

Fixes issue #1186 by only making the copy if the file doesn't already
exist. Since the path is already based on version or crc, this should be
relatively safe.
Fix formatting
gdx-controllers, OIS native stuff. Updated to OIS 1.4svn, patched Win32InputManager strtoui64 crap.
Accidentally committed a target dir. I'm a noob. In my defense it should have been gitignored! :D
merged stuff
merged stuff
fixed ant script template linker phase
gdx-jnigen, fixed hang when process outputs to err stream, fixed starting process (working dir was not being respected for me!).
gdx-controllers, dorking with OIS.
Merge pull request #188 from baptr/master

Fix #1186: GdxNativesLoader.extractLibrary overwriting existing .so
GdxNativesLoader, better message text.
Merge remote-tracking branch 'origin/master'
GdxNativesLoader, added length == 0, formatting.