INCORPORATING InputSource
REMOVING THE NOW-IRRELEVANT FullScreenHelper
INCORPORATING MORE Texture STUFF AND ADAPTING TO InputSource WHENEVER REQUIRED
STARTING TO INTEGRATE c++11 FEATURES
USING std INSTEAD OF boost WHEREVER POSSIBLE
INCORPORATING SimpleSketch CONCEPT FROM OLD TOOLKIT, REPLACING boost WITH std WHENEVER POSSIBLE
REFACTORING ACCELERATION - PART 1
FIXING InputSource FOR COCOA_TOUCH IN CINDER 0.8.5
INCORPORATING CinderSketchComplex (iOS) FROM OLD-TOOLKIT, NOW USING IOS 5 GLKit
CinderSketchComplex: COSMETICS
GLViewController: PROPERTIES
COSMETICS
COSMETICS
GLViewController: PASSING THE RENDERER-API AS OPTION + SETTING GL CONTEXT IN startWithReason:
AccelerationManager: HANDLING FILTERING, LIKE IN CINDER 0.8.4