Added unit tests trying to lock in swing reset behaviour at end of round. However, the deployed version still shows the bug.
Temp commit
Added original owner information to BMDie object and die representation in database. Fixed swing reset bug at end of round.
Removed debug information from BMGame
Removed debug information from responder.php
Fixed most jsHint errors
Fixed indentation in overview.html
Merge pull request #72 from blackshadowshade/debug_swing_set

Fixed swing reset bug at end of round