removed disfunctional tests
Fix javadoc build - exclude glsl files
Remove remnants of old tests.
Move AndroidWallpaperListener to Android backend

It should never have been in core.
Merge branch 'master' of https://github.com/libgdx/libgdx
More efficient JsonValue iteration. Fixed getter methods to actually return null.

JsonValue is a linked list! Indexed look up is expensive for large collections.

getXxx(name) never returns null, an exception is thrown if it doesn't exist. Use getXxx(name, defaultValue) if it is acceptable for the named value to not exist. I prefer getXxx(name) but since you guys had all the exceptions with their nice messages, I just added null default values.
Fixed a leeeetle bug I may have caused.
Remove non working test models
Merge branch 'master' of https://github.com/libgdx/libgdx
Make GWT happy.
Rename NewModelTest to ModelTest, add Basic3DTest
Remove debug logging
Add head and teapot model, add async loading to the tests
Merge pull request #417 from xoppa/master

Remove non working test models, add Basic3DTest, rename ModelTest
Merge branch 'master' of https://github.com/libgdx/libgdx
Add classpath files support for gwt (limited)

Classpath files, such as the default bitmap font and the default shaders
for the new 3d api, are now available in gwt. This limited support
requires the classpath files to be specified in the gwt module definition
by setting the multi-valued property 'gdx.files.classpath'. Any file
specified will be copied to the assets folder at compile time.
Let InputStream subclasses report available bytes.
Remove commented out line
fixed LwjglDebugStarter, was refering to renamed NewModelTest
added g3dj to DefaultAssetFilter for faster loading, fixed GWT AssetManager emu for ModelLoader, hacked GwtGL20 to return max texture units (always 16, hackady hack)