Firstly, this function can be private, it's not used outside of map.cpp.
Extract active item handling code into its own function.
First pass.
Expansion.
Handle active items in vehicles.
Make game::find_item look in vehicles, and document/restyle it.
More content.
Craftables.
Unloading bugfixes.
New underbarrel shotgun.
Integration and content.
Final fixes.
Death to /n
Clarification.
Fixes weird -24 stim effect of cooked fruit things.
Provides proper functionality to stylish sunglasses.
Fix the "You need a wrench and jack" message not appearing when doing a tire change.
Fixes typo in plant food recipe.
fixed issue 4233: lumberjack should start with an axe
Driver's handbook