Added graphics editor.
Added documentation and license.
Added missing closing parentheses to ternary expressions in getButtons.
Added sprite blitting method.
Switched back to tabs in GameOfLightSim.cpp
Switched to UNIX linefeeds.
Added example with a fire animation.
Made the FireTiles animation much simpler, with a similar effect.
Added an animated sprite example.
Fixed issue with negative int8_t not casting correctly.
Switched int8_t coordinates to int.