* Changing block speed
* Adding remove logic on update
* Changing game states
* Switching screen vars to the right place
* Implementing drop points
* Fixing top padding bug
* Improving reading on canInsertBlockOnField logic
* Adding clean grid logic
* Adding points call
* Resize canvas
* Set time limit to 2 mins
* Changed game states
* Positioning grid, points and clock
* Speeding drop time