Heex base, need to finish to convert main.cpp
Add initial TODO list
Add INSTALL
Cleanup Map.cpp
Systeme de Model (Cube uniquement) + Gestion de collision 3d (Cube uniquement)
Optimise collision calculation by limiting to the visiblity range
Use Pragma omp to generate faster random map
Update TODO list
Remote map generator + send map by network

Version poubelle, a completement recoder, mais fonctionnel.
Add host and port config for map generator to heex