Added UNSET values for each enumeration.
Fixed typo.
Forgot to copy over a transform's scale bit shift.
Rearragned init function to fail on anything that hasn't been setup yet.
Setup a quick view transform test.
Changed the render camera to store a full transform instead of a matrix.  Also implemented the view transform function.
Fixed silly typos and mistakes so that System.c compiles/works.
Added System.c to the build file.