git rid of test enemies
basic support for an enemy that will randomly path until you hit a trigger
extend enemycoliderporpigator to support the broadcasting of a player hit

sample withinKillingRange function to run in the Update() loop of entities, will pop up text saying that you died
Merge branch 'master' of github.com:charliehuge/GGJ13
if you're the entity, you didn't kill yourself
Merge branch 'master' of github.com:charliehuge/GGJ13
player no longer kills himself