Added premake4.exe
Added Sublime project.
Initial premake scripts commit.
Changed the generated project location.
Copied the spriter exporter source to the new source directory tree.
Now builds to the compilers directory.
Removed unnecessary source files that have been replaced with premake.
Added some flags to premake.
Adjusted the generated project folder.
Enabled optimizations in release and changed the release define to 'RELEASE'
Output directory is now different per os.
Renamed source directory to src.
Removed the need for per project premake files.
Renamed app folder.
Added boost headers.
scml no longer needs windows.h.
Moved releases to 'Don't Starve Mod Tools'.
Fixed premake script to point to new output directory.
Added autocompiler, png and textureconverter source.
Added other apps to premake.