WIP: start converting tilesets to sustainable, configurable form.
Extract Humanoid class into a separate CoffeeScript file
Move Tile code into separate coffeescript file, reduce grossness of image preloading.
Move tilesheet hack into tile code as well, and begin slow cleanup.
Add lots of new terrain data and start organizing it, in preparation for importing Goldenfields data.
Use new terrain location and pass more tileset data through.
Convert to new Tileset code