some little change
new function added to Object3D(l2g, g2l, lookAt) and new function added to PrimitiveFactory(rovolution build and loft build just like the 3D editor software)
new function added to Object3D(l2g, g2l, lookAt) and new function added to PrimitiveFactory(rovolution build and loft build just like the 3D editor software)
Merge remote-tracking branch 'Nest3D/develop' into develop
new PE added(pixelation and cellshader) , enjoy it :)
new PE added(pixelation and cellshader) , enjoy it :)
Merge remote-tracking branch 'Nest3D/develop' into develop
SoundTransform3D added, now you can use a 3d sound with direction and position, sound3D has beened removed for further updated. New SoundTransform3D will be more light and flexible.
SoundTransform3D added, now you can use a 3d sound with direction and position, sound3D has beened removed for further updated. New SoundTransform3D will be more light and flexible.
Merge remote-tracking branch 'Nest3D/develop' into develop
some little change
New Sound3D added with doppler effect :)
new PE red_blue map, you can use your red-blue glasses to see real 3D image~
new PE convolution filter with 3*3 kernel~
new Animation system added~Now we can parse MD2 files and support vertex animation, enjoy it:)
some bug fixed for animtion system&slice() method added
more strong and valuable animation system, some structure change
Partition Tree added.
radial blur added
Merge remote-tracking branch 'Nest3D/develop' into develop