Experience, leveling up, prompt, base class support.
Helper 'macroes'. Skills command.
More skills. Races/classes have learnable skills and spells. Generic loading tool.
Lag.
Show pracs/skills/spells.
Working skill persistence and loading. Move lag under object.
Miscellaneous changes.
LagDuration is in constant, Portals are now attached to Supers, movement
checks that the char can reach the door.
Enter/exit. Prepend 'Do' to some cmds. 'Layer' containers.
Small fix for Layer issue.
Movement bypasses layers.
Robust logic for testing if one object can reach another.
Works as follows: find the nearest non-layer container that contains
both objects. If there is none, they can't reach each other. Otherwise,
the agent must be able to exit all containers between him and the common
one, and be able to enter all containers between the common one and the
target.
So, if you could manually 'exit' all the way to the common container,
then 'enter' all the way to the target, you can reach him.