I apparently never actually renamed TUNG ..., also tpt++: fix BRMT always acting like it was created from TUGN 06fb97bc40e23af635
tpt++: make constants in the lua api's a lot easier to write c7ce3fa4b23bf14222af6403de36a501a05637a1
tpt++: fix sim.NUM_PARTS, other small changes 2119343b6a76 0f5d0859b451
rename some walls to match tpt++, and change some wall descriptions
tpt++: PHOT can go through PBCN and BCLN 8f72ee829fd2
copytext boxes can be clicked multiple times to keep copying
tpt++/boxmein: Add two new properties for CLNE-like elements b699bb176f41
tpt++/jacksonmj: Signed integers can be negative, so prop>x does not always correctly indicate whether higher bytes are used 4e4bd9a11bf4
tpt++/savask:  Lower rounding errors in BIZR code and make it change color both on vertical and horizontal movement. 03f25909675c
change internal version number to 88.0.271 (doesn't affect saving)
take ctrl+z snapshots when a save is loaded too. (todo, maybe better snapshots ...)
fix ban message in game
use tpt++ comment method all the time, even when there is no session key
tpt++: CFLM is a gas ... not a liquid f0f2c432777e
tpt++: fix PTCT melting temperature 66f250b29deb
save save info in tabs, so that it will remember which save is opened and you can reload it like you never left. Also save a bunch of other info in tabs like selected elements and other settings.
display names and thunbnails on tabs
remove VINE_MODE, t opens / closes tabs, quickoption buttons require a full click to do the action
right click a tab to close it, update readme with a little more todo stuff
ctrl+s saves the tab at that moment and enables the reload button back to that spot. reload button similarly enabled when starting a new tab. tab thumbnails fade out nicely, and general cleanup