Tourists start with more darts to compensate for more training being needed to advance weapon skills.

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1450 f1e491ac-5ded-4967-80bf-9f4855be876a
Mark skills in the #enhance menu with '>' if they require 'just a little' more exercise before they can be advanced

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1451 f1e491ac-5ded-4967-80bf-9f4855be876a
Update the ChangeLog with my last two changes

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1452 f1e491ac-5ded-4967-80bf-9f4855be876a
Additional hallucinatory monsters (from #unnethack).

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1453 f1e491ac-5ded-4967-80bf-9f4855be876a
Various minor changes from UnNetHackPlus:

Player can wish for up to 100 projectiles.
Land mines and beartraps weigh less.
Message added to explain why player cannot engulf a huge monster.

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1454 f1e491ac-5ded-4967-80bf-9f4855be876a
Various monster colour adjustments (from UnNetHackPlus):

Mind flayers and master mind flayers are bright magenta, to differentiate them from dwarf lords.
Aleax are orange, to differentiate them from ki-rin.
Were-critters are magenta in animal form.

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1455 f1e491ac-5ded-4967-80bf-9f4855be876a
Grammatical enhancement for weeping angel attacks.

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1456 f1e491ac-5ded-4967-80bf-9f4855be876a
Further grammatical enhancement for weeping angel attacks; restore AT_CLAW now that the message for observed attacking makes sense.

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1457 f1e491ac-5ded-4967-80bf-9f4855be876a
lev_comp: Allow humidity flags when using a random coordinate.

For example: OBJECT:'?', random[solid,wet]



git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1458 f1e491ac-5ded-4967-80bf-9f4855be876a
Destroying iron bars in sokoban is cheating, and monsters (mostly) won't do it for you

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1459 f1e491ac-5ded-4967-80bf-9f4855be876a
Word of Recall scrolls are cursed scrolls of teleportation.

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1460 f1e491ac-5ded-4967-80bf-9f4855be876a
Adjust probability of item generation in Moria.

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1461 f1e491ac-5ded-4967-80bf-9f4855be876a
Weeping archangels are not strong enough to justify only appearing in Shoel, allowing them to appear in Gehennom.

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1462 f1e491ac-5ded-4967-80bf-9f4855be876a
Weeping archangels are nasty, why not?

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1463 f1e491ac-5ded-4967-80bf-9f4855be876a
Fix fleeing monsters getting stuck in corridors (from NitroHack).

Source: https://github.com/tung/NitroHack/commit/f71440b50978c44587b58c1f2d6c39aedd8474b7

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1464 f1e491ac-5ded-4967-80bf-9f4855be876a
Knights get a weight bonus for body armor heavier than studded leather armor


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1465 f1e491ac-5ded-4967-80bf-9f4855be876a
Quiet some compiler warnings in hack.c


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1466 f1e491ac-5ded-4967-80bf-9f4855be876a
Remove Compiling section and update the issue tracker link


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1467 f1e491ac-5ded-4967-80bf-9f4855be876a
Re-add shopkeeper names lost in NetHack 2.2a

Replacing the mountain "Maumakeogh" with the town name "Mastergeehy" as
suggested by Stephen Pifer.


git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1468 f1e491ac-5ded-4967-80bf-9f4855be876a
Grimtooth is the first sacrifice gift for Rogues; it is now permanently poisoned and grants poison resistance while wielded.

git-svn-id: https://unnethack.svn.sourceforge.net/svnroot/unnethack/trunk@1469 f1e491ac-5ded-4967-80bf-9f4855be876a