Added files.
Added the custom object and texture files.  Remember not to upload them.
Stuck for now
Added new test data.
Rearranged files.
Arc Ball rotation is working correctly.
Zoom does not yet work correctly.
Zoom in and out works, but it has some odd behavior.  Sometimes zooms in the wrong direction when holding on to the mouse.
Removed unnecessary files.
Zoom technically works, but moves waaayyyy too fast.
Zoom works mostly properly and is sensitivity is configurable in source code.
Added vertex.h and color.h
Started work on a personal library.
Began implementation of vertex.h, color.h, and polygon.h
Segfaults somewhere in mesh.cpp
Cleaned up data folder.
No more segfaults.  Now renders meshes.  Need to work on lighting and materials.
Added a view viewing options.  Realized that the Arc Ball rotation actually doesn't work correctly.  It only rotates strictly along the x and y axises.
Still haven't got a correct arcball rotation.
Still working on arcball