small fix in FlxSprite.onScreenSprite() to make it work for scaled sprites
Merge pull request #331 from bytecombo/dev

small fix in FlxSprite.onScreenSprite() to make it work for scaled sprit...
Add move function to FlxObject
tweens.motion.Motion operates on Movable not FlxObject

- this change allow use Motion tween for different object like FlxGroup
Merge pull request #341 from sergey-miryanov/dev

tweens.motion.Motion operates on Movable not FlxObject
Fixing issue with camera sprite not being properly positioned when scaled.
arrayToCSV() fixed for use in Neko 

It seems neko converts Int arithmetic to a Float, which is an invalid accessor for arrays.
alternative version of arrayToCSV() eliminating needless arithmetic

simply has an incrementing array index instead of recalculating it every iteration.

Works fine in the current implementation, though will not work if support is later added for accessing a small square of the provided array
Merge pull request #342 from crazysam/haxe2_dev

Fixing issue with camera sprite not being properly positioned when scaled
Optional right and middle mouse button support

Added a new compiler conditional 'FLX_MOUSE_ADVANCED' which enables
right and middle click support. Seems to be working fine for flash
(flash player version 11.2+ required) and cpp (windows) - not for html5
though. It probably also doesn't work with recording yet.
Merge pull request #352 from Gama11/dev_mouse

Optional right and middle mouse button support
Made _cursorContainer public
Improved FlxMouse documentation
Merge pull request #354 from Gama11/dev_mouse

Improved FlxMouse documentation
Merge pull request #350 from pentaphobe/flixelNME

FlxTilemap.arrayToCSV() fixed for Neko compatibility
Merge pull request #353 from Gama11/dev_mouse2

Make _cursorContainer public
Merge pull request #346 from Gama11/dev

Add console to debugging screen
Fix small issue with log scrolling in flash
Merge pull request #356 from Gama11/dev_log

Fix small issue with log scrolling in flash
Make Console and ConsoleCommands be compatible with haxe3