Move FlxG.game.debugger.console.autoPause to FlxG.console.autoPause
Remove FLX_SPRITE_ANTIALIASING flag
Rename DrawStackItem.smoothing to antialiasing
Remove FlxG.antialiasByDefault because there's camera.antialiasing
Function transformed sprites twice in row. Removed the first transform.
Merge pull request #527 from volvis/dev

Function transformed sprites twice in row. Removed the first transform.
forgot to remove atlas from cache at destroy() method
Add setDimenions() to FlxSprite
fixes for FlxAtlas getRegionFor() method
fix for caching system on flash - forgot to update camera's framePixels
FlxSprite optimizations from @sergey-miryanov
add default point argument to TileSheetData's addTileRect() method
FlxG: Comment out font registration, better organization of FlxG.init(), remove duplicate instantiation of SoundFrontEnd
Fix issue in FlxG.reset() - sorry!
Remove !FLX_NO_DEBUG for DebuggerFont
Move flashGfx and flashGfxSprite from FlxG to FlxSpriteUtil
Rename FlxSprite.setDimensions() to setSize()
Flash native cursor support to solve flash performance issues. Users can toggle off with FLX_NO_NATIVE_CURSOR conditional.
Merge CameraFrontEnd and CameraFXFrontEnd
test new version of onScreenSprite() method for FlxSprite