Added missing JPEGEncoder and PNGEncoder.. used in RAD libs.
Merge branch 'master' of https://github.com/playscript/playscript-mono into HEAD
Fixed files in pscorlib/pscorlib_aot build.  Fixed update-sources.sh script to remove ./obj folder.  Fixed SoundChannel and Sound classes to work correctly for generic platform build.  Added PLATFORM_GENERIC define to make this work.
Fixes for RAD UI support.  Allow truncation of parameters on function call, delegate to game for Action<> or Func<> delegate type greater than 4 arguments, implement various unimplemented features needed for RAD to work.
Merge branch 'master' of https://github.com/playscript/playscript-mono into dj-rad-fixes
Fixed missing features in bitmap data and DisplayObject.
Fixed issue with frame skipping because of preset not being called in Player.  Fixed getVector() to not throw if bounds out of range.
Merge branch 'master' of https://github.com/playscript/playscript-mono into dj-rad-fixes
Default to public access for ActionScript classes
Merge branch 'master' into dj-rad-fixes

Conflicts:
	mcs/class/pscorlib/flash/display/BitmapData.play
	mcs/class/pscorlib_aot/Makefile
Add Vector indexed access overrides for float and double

This is necessary to remove ambiguities now that numbers implicitly
cast to string. These overrides were already present for Array, but
were missed for Vector.
Fixed bug where property lookup for ActionScript/PlayScript properties was not working correctly when used with partial classes.
Merge branch 'dj-rad-fixes' of https://github.com/playscript/playscript-mono into dj-rad-fixes
Fixed issue where single string argument initializer for Array() was defaulting to an IList and adding nothing.
Delete old file
Merge remote-tracking branch 'origin/dj-rad-fixes'
Update RegExp to match ActionScript behavior
Fix Array.join

Dynamic properties should not be included, only the array elements.
Remove ParamsDelegateTypes.cs from PlayScript.Dynamic

The file is already included by pscorlib
Support calling String.replace with a replacer function