Started adding information
Implemented information in xml  for buildings
Information can now be represented in XML format in the factory.
Refactored gamestate
Merge branch 'master' of https://github.com/Tadimsky/vooga into merger
Working but not the way we want...
Removed Location from our util package.
removed threading for right click.
Made a little progress with the minimap
Factory can add custom producables but buildings do not produce.
fixed targeting enemies
Formatted and checkstyled server
occupying now works correctly without any code in yuckyUnitUpdate
Moved public-facing info to IMessage interface
refactored clientModel
Merge pull request #78 from Tadimsky/occupy-correctly

occupying now works correctly without any code in yuckyUnitUpdate
updated name of IClient method, refactored clientModel
Added the base location as a property to the Player class.

This location will be assigned when loading from the map.
Changed Game Map to return Game Entity , not Interactive Entity.

This is for resource gathering
Production works finally!