V2.0.2 RC#2

- disabled spawning of all 'target_smart scripted' NPC squads - all
squads now follow regular simulation routines (still 'proffession'
depended)

- permanently disabled spawning on all smrter smart_terrains as it
produced faulty numbers of squads

- fixed crashes when trying to upgrade BM 16 'RUSTY' and SIG 220 '
RUSTY'

- fixed crashes when trying to upgrade SPAS-12 'ALT', TOZ 34 'ALT' and
'SAWN-OFF' and USP

- fixed crashes with 'Tier 3' upgrades for EXO

- fixed descriptions for all AKM variants

- 'MODERN' variants of BARETTA, LR-300 and some more guns support 'Tier
3' upgrades now

- made GSH 18 properly make 9x19 silencer shot sound

- UMP 45 now uses proper type of silencer

- special MP5 purchased from Nimble now supports also DU rounds

- shrunk description of CLOTH MASK to make it fit the screen also on
lower resolutions

- fixed repair items assigment for:

* SAIGA (uses shotgun repair items)
* SAKO N95 (uses large caliber repair items)
* RPK74 (uses smallbore repair items)
* AEK (uses large caliber repair items)

- fixed tools / vodka requirments for upgrading helmets at Cardan -
intallation of night-vision devices is available without any (works the
same for Nitro)

- risen price of AP / special ammunition 2x and made it found in 2x
lower quantities in loot

- slightly risen mechanic repair cost

- added info regarding Cardan prefference to Nemiroff Vodka's
description

- made 'unusable wind-up flashlight' use completely different icon and
descrption

- made heads of armored NPCs more resistant to damage

- made all actor classes stamina slightly more tolerant to encumbrance

- slightly reduced damage of psi-aura of poltergeists