Added TileCoordinator to test Hazelcast
added shoot function to server side
Added TileCoordinator to partition map into subtiles and add refereces to the hazelcast map
Added isInsideServerSubTile() method to the Player.java to check whether the player is in control of the current server. The server, subtile width and height are loaded from the property file
Merge branch 'master' of https://github.com/Sangraama/sangraama-server
Passed the data about player transfering to the client. Data are signed before sending to the client
Added Hazelcast libraries
Fixed conflicts TileCoordinator
Create default properties file