Cherry-picking [#38] Apk should be installable on an SD card now.  Test on Droid X.

Conflicts:

	AndroidManifest.xml
Cherry-picked amazon-faotd features and ticked up our Eclipse build target
Ticked up version numbers for release.
Cherry-picking feature#69 Siramix icon on Title replaced with link to Facebook page.

Conflicts:

	res/values/strings.xml
Prep for Amazon FAOTD cont...
Cherry-picked Facebook ad on title and added some logic/marketing text.
Merge branch 'release-amazon' into release

* release-amazon: (184 commits)
  [Cleanup] All permissions removed since they were all to support IAP.
  [Cleanup] Removed Network Usage from list of permissions.
  Added border and HDPI art for credits pics. Finalized strings.
  Removed hiding of Clear button on unscored cards.
  Fixed some hard coded strings.
  Fixed bug where TurnSummary Next button incorrectly showed GameResults.
  [Fixed bug104] Database upgrade issues should be fixed.
  [DELETION] Removed all code supporting pack selection and pack purchase!
  [Cleanup] Removed full verison packs and added lite pack placeholder.
  Removed reverb from the ends of Skip and TeamReady sounds.
  Improved memory management of MediaPlayer.
  Changed Wrong -1 setting to read "Recommended" instead of "Default".
  Changed background on splash and theme to genericBG_trim.
  Added special style sheet for small sizes of phones.
  [Cleanup] Added SafeLog and removed MANY Log statements.  Use SafeLog from now on!!!
  Removed unnecessary imports.
  Reexported icon at all different sizes, justto make sure it's correct.
  [Cleanup] Removed unecessary TODOs and fixed one.
  [Cleanup] Credits page verbiage and layout changed and removed link.
  [Cleanup] Fixed starter pack titles.
  ...

Conflicts:
	AndroidManifest.xml
	res/drawable-hdpi/button_fb_logo_onclick.png
	res/layout/rules.xml
	res/layout/title.xml
	res/values/strings.xml
	src/com/buzzwords/Title.java
Merge branch 'release-amazon' into release (new icon)

* release-amazon:
  Added updated icon. No overlap, new font on WORDS.
Recolored + / - buttons to be more akin to our color scheme.
A lot of work to address the crash bugs resulting from vanishing refs.

This was a result of a a lack of serialization and the activities
being recreated. This is fixed by serializing activity state as well
as the entire game manager.
Serializing the Game Manager on pause at game and turn end.

This will allow them to be restored properly if necesary.
Fixing the blank card issue on state restore.

This fixes the problem of blank cards after state change by flipping
the view flipper if necessary.
Fix to issue where music would not replay looping when returned to from background.
Reworked timer to initialize properly. This helps when restoring serialized data.
Addressing crash issues on the start dialog and when pausing.
Fixed padding on timer frame piece on hdpi devices.
Did another pass at saving off the Turn state when backgrounding.

Attempted to fix issues due to incorrect code path happening on
first playthrough via massive rework. Preferences are now cleared
when exiting the Turn activity legally, and default values are
used to set the Turn up properly on a brand new OnCreate. This
required pausin the TurnSummary delay timer onPause.

Alternatively, we could clear the preferences every time we invoke
the TurnActivity, and remove the flag that ensures Turn is leaving
to next activity in OnPause().

Also fixed minor bug where you could pause during TimesUp! due to
buttons not being disabled.
[Cleanup] Fixing incorrect error log messages in GameManager.
Fixed bug where ReadyTeam dialog would appear twice on restore.
Added comments to clarify previous commit. Formatted code.
Added cleanup of GameManager save state on Splash, to fix crash after ForceClose.

If Turn, TurnSummary, or any state that saves GameManager is force closed, it
leaves behind the saved file. But the saved file should not actually be restored,
since the app is running fresh when re-run. To fix, SplashScreen checks for garbage
data every launch and deletes it if it exists.