enchanting
Shadow cast on water
Lighting should be done in view space instead of object space, so that attenuation also works correctly for scaled objects
added basic class record table
added attributes to class table
added skill columns to class
added is-playable column to class
CELL record corrections
Soulgem value should be multiplied by the trapped soul
Fix the spell icon panel being visible when it shouldn't.
Enchanting system
Some enchanting fixes
Enchanted item base ptr fix
Handle light linear/quadratic settings
some random cleanup
Some enchanting fixes
Merge remote-tracking branch 'glorf/enchanting'

Conflicts:
	apps/openmw/CMakeLists.txt
Merge branch 'master' into graphics
Clamp individual light attenuation at 1
Properly calculate light activation range