Updates tests, so that it works on cocos2d-iphone + JSB
Updates Mac resources for CocosDragon and CrystalCraze
Adds Crystal Craze in the list of supported games
Adds "play online" entry
CrystalCraze: only enable mouse if touches are disabled

... and no blending effect on non-opengl enabled devices
Merge pull request #117 from linshun/master

Add the fourth parameter for JSB
Updatd README.md with instructions regarding how to generate the published files
Merge remote-tracking branch 'cocos2d/master'
Adds BMFontColorParentChild tests in LabelTest
Initial "automatic" framework for test

This is just a draft. It has basic functionality, and most probably
I will refactor it in the short-term future.
This is Work-In-Progress
load multi scene resources
Merge pull request #118 from ShengxiangChen/issue1658_MultiSceneResourcesLoader

load multi scene resources
unsupported browsers warning
Merge pull request #120 from ShengxiangChen/iss1658_multiSceneLoading

unsupported browsers warning
Adds new test: BezierTo copy
BaseLayer contains the testing code

ActionsTest added to the automatic tests
Adds missing file in cocos2d-html5
Better description in Actions test
Adds new test: OpenGL.

To test OpenGL stuff from JS
OpenGL Test improvements

glReadPixels works as expected.
Adds automation to OpenGL tests