[master 1:41PM 8/19/2013]

- A basically framework
	new file:   Utils/bin/freeglut.dll
	new file:   Utils/bin/glewinfo.exe
	new file:   Utils/bin/visualinfo.exe
	new file:   Utils/cleaner.bat
	new file:   Utils/cleaner.py
	new file:   Utils/makefile.py
	new file:   Utils/makelink.py
	new file:   Utils/prework.bat
	new file:   glew32/.gitignore
	new file:   glew32/glew.c
	new file:   glew32/glew32.vcxproj
	new file:   glew32/glew32.vcxproj.filters
	new file:   include/GL/glew.h
	new file:   include/GL/glxew.h
	new file:   include/GL/wglew.h
	new file:   include/sge/GLBatch.h
	new file:   include/sge/GLBatchBase.h
	new file:   include/sge/GLFrame.h
	new file:   include/sge/GLFrustum.h
	new file:   include/sge/GLGeometryTransform.h
	new file:   include/sge/GLMatrixStack.h
	new file:   include/sge/GLShaderManager.h
	new file:   include/sge/GLTools.h
	new file:   include/sge/GLTriangleBatch.h
	deleted:    include/sge/MainActivity.cpp
	deleted:    include/sge/MainActivity.h
	new file:   include/sge/StopWatch.h
	new file:   include/sge/math3d.h
	modified:   mainwin/main.cpp
	modified:   mainwin/mainwin.vcxproj
	new file:   sgeglt/.gitignore
	new file:   sgeglt/GLBatch.cpp
	new file:   sgeglt/GLShaderManager.cpp
	new file:   sgeglt/GLTools.cpp
	new file:   sgeglt/GLTriangleBatch.cpp
	new file:   sgeglt/math3d.cpp
	new file:   sgeglt/sgeglt.vcxproj
	new file:   sgeglt/sgeglt.vcxproj.filters
	modified:   sgengine.sln
	deleted:    sgeutil/mainRoutine.cpp
	modified:   sgeutil/sgeutil.vcxproj