Added Player entity
Added interface BoardStatus and its concrete implementation SimpleBoardStatus
Added interface PlayerStatus and its concrete implementation SimplePlayerStatus
Added abstract class Piece and its concrete implementation Pawn
Added GameManager for managing Game states
Added GameApplication
Added HumanPlayer
Added clone() implementation to SimpleBoardStatus, SimplePlayerStatus and GameStatus
Changed Grandle from 0.5+ to 0.6+
Changed Grandle distribution from 1.7 to 1.8
Added warning for clone method issues
Added start, pause and resume game in GameManager
Added id to Player entity
Added constructor with Cell[][] to Board and SquaredBoard
Game lifecycle ready for a first test
Added GameManager onGameUpdate
Added GameManager handler
Changed to Gradle plugin tools v0.6.+
Changed to "default wrapped" distribution
Added OthiGame for testing purpose
Added OthiGameAnalyzer with Othello game analysis
Added OthiGameBuilder
Added OthiGameRules with OthiGame constants
Added OthiMove as a simple "put a player pawn" move