Keep track of the main inventory in GameUI.
Added JGlob jar and build with it.
Mention jglob in COPYING.
Decentralized reslayer names.
Updated JGlob jar.
Fixed weird Schrödingbug.
Replaced the Widget barda list.

The single longest-standing architectural deficiency in the code, I almost
thought it would survive the client as a whole.
Link to jglob source.
Merge branch 'globs' into tmp

Conflicts:
	COPYING
	src/haven/Avaview.java
	src/haven/CheckBox.java
	src/haven/FlowerMenu.java
	src/haven/GameUI.java
	src/haven/Progress.java
	src/haven/Widget.java
	src/haven/Window.java
Replaced the Widget barda list.

The single longest-standing architectural deficiency in the code, I almost
thought it would survive the client as a whole.

Conflicts:
	src/haven/CheckBox.java
Merge branch 'core' of sh.seatribe.se:/srv/git/client into core
Merge branch 'core'
Retain composite equipment when animating tposes.
Merge branch 'core'
Hold UI lock when fetching tooltip.
Merge branch 'core' of sh.seatribe.se:/srv/git/client into core
Merge branch 'core'
Merge branch 'master' of git://sh.seatribe.se/salem-client

Conflicts:
	build.xml
	src/haven/CharWnd.java
	src/haven/FlowerMenu.java
	src/haven/Makewindow.java
	src/haven/Window.java