update to newest ios build
using debug ios static libs
game center login and auth working
latest iOS
Added note to remind myself where android plugin instructions are
add iOS instructions
Added setSecretKey API call
Better deserialization of C# objects in CloudAsyncRequest
Cleaned up DemoScene
iOS unity plugin w/ new OKBridgeSetSecretKey call
Enabled rotation in demo scene
Submitting sample score in time format 00:00:00.00
Updated native iOS plugin up to sha: 7a62bde
latest iOS updates and resources, pulling global scores from GC
update demo scene to use new devleopment sample app creds and latest ios
add logout method, update DemoScene to development.openkit.io settings, debug versions of static lib
Caught up to OKUnity SHA 9a8b172c8ce8971253b25e755cf3146224040136