BProjection: restore the original name

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4347 96b784f8-4ae3-dd11-aff7-0030488c597c
add vrml2 to export presets.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4354 96b784f8-4ae3-dd11-aff7-0030488c597c
skip makedirs if it fails


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4356 96b784f8-4ae3-dd11-aff7-0030488c597c
- Meshes are now enumerated in a consistent way.
- Implemented the option to export bones in their rest positions.
- Finished export of armature skin weights
- Updated Blender version to (2, 66, 0)


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4357 96b784f8-4ae3-dd11-aff7-0030488c597c
Enhanced 3D cursor addon: previous commit broke mode checks, restored. Thanks Dima for pointing that out!

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4358 96b784f8-4ae3-dd11-aff7-0030488c597c
Restored SCULPT & PAINT mode check.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4359 96b784f8-4ae3-dd11-aff7-0030488c597c
update for change to VRML2 export operator.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4364 96b784f8-4ae3-dd11-aff7-0030488c597c
print cm3 for volume and cm2 for area.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4368 96b784f8-4ae3-dd11-aff7-0030488c597c