Code style
Move camera focal fade to update method
Replace defines with static const
Removed unused CanPurge() function
Merge branch 'master' of https://github.com/arx/ArxLibertatis
Batch and render characters using a vertex buffer
Removed Renderer::DrawTexturedRect()
Removed a lot of calls to glAlphaFunc()
Fix broken state when rendering empty strings
Moved "dangerous" static global outside of header file
Now it compile with GLEs, but doesn't work yet (and is messy)
Fixed some mistakes with color arrays
Some NEON optim TODO marked
Some PANDORA specific controls
Updated CMakeList
Synch with main git repo for CMakeList
Added glReadPixel support fo GLES and DownScaling of textures to speed up things
GLES: No assert on small Downscale
EGL: Added correct optional FPS output
GLES: Downsample textures to 16bits